add a [Signal] attribute to CSharpScripts

This commit is contained in:
Paul Joannon 2018-01-18 18:17:29 +01:00
parent 3d4bf5a90e
commit efd52cd172
No known key found for this signature in database
GPG Key ID: 93604DC6128B663C
7 changed files with 103 additions and 1 deletions

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@ -721,8 +721,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) { for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> scr = E->key(); Ref<CSharpScript> scr = E->key();
scr->signals_invalidated = true;
scr->exports_invalidated = true; scr->exports_invalidated = true;
scr->reload(p_soft_reload); scr->reload(p_soft_reload);
scr->update_signals();
scr->update_exports(); scr->update_exports();
//restore state if saved //restore state if saved
@ -755,8 +757,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
//if instance states were saved, set them! //if instance states were saved, set them!
} }
if (Engine::get_singleton()->is_editor_hint()) if (Engine::get_singleton()->is_editor_hint()) {
EditorNode::get_singleton()->get_property_editor()->update_tree(); EditorNode::get_singleton()->get_property_editor()->update_tree();
NodeDock::singleton->update_lists();
}
} }
#endif #endif
@ -1545,6 +1549,42 @@ bool CSharpScript::_update_exports() {
return false; return false;
} }
bool CSharpScript::_update_signals() {
#ifdef TOOLS_ENABLED
if (!valid)
return false;
bool changed = false;
if (signals_invalidated) {
signals_invalidated = false;
GDMonoClass *top = script_class;
_signals.clear();
changed = true; // TODO Do a real check for change
while (top && top != native) {
const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
for (int i = delegates.size() - 1; i >= 0; i--) {
GDMonoClass *delegate = delegates[i];
if (delegate->has_attribute(CACHED_CLASS(SignalAttribute))) {
StringName name = delegate->get_name();
_signals[name] = Vector<StringName>(); // TODO Retrieve arguments
}
}
top = top->get_parent_class();
}
}
return changed;
#endif
return false;
}
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
@ -1866,6 +1906,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
placeholders.insert(si); placeholders.insert(si);
_update_exports(); _update_exports();
_update_signals();
return si; return si;
#else #else
return NULL; return NULL;
@ -2035,6 +2076,12 @@ void CSharpScript::update_exports() {
#endif #endif
} }
void CSharpScript::update_signals() {
#ifdef TOOLS_ENABLED
_update_signals();
#endif
}
Ref<Script> CSharpScript::get_base_script() const { Ref<Script> CSharpScript::get_base_script() const {
// TODO search in metadata file once we have it, not important any way? // TODO search in metadata file once we have it, not important any way?
@ -2099,6 +2146,7 @@ CSharpScript::CSharpScript() :
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
source_changed_cache = false; source_changed_cache = false;
exports_invalidated = true; exports_invalidated = true;
signals_invalidated = true;
#endif #endif
_resource_path_changed(); _resource_path_changed();

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@ -91,6 +91,8 @@ class CSharpScript : public Script {
Set<PlaceHolderScriptInstance *> placeholders; Set<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache; bool source_changed_cache;
bool exports_invalidated; bool exports_invalidated;
Map<StringName, Vector<StringName> > _signals;
bool signals_invalidated;
void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames); void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
@ -104,6 +106,8 @@ class CSharpScript : public Script {
void _clear(); void _clear();
bool _update_signals();
bool _update_exports(); bool _update_exports();
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
@ -139,6 +143,7 @@ public:
/* TODO */ virtual bool has_script_signal(const StringName &p_signal) const { return false; } /* TODO */ virtual bool has_script_signal(const StringName &p_signal) const { return false; }
/* TODO */ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const {} /* TODO */ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const {}
virtual void update_signals();
/* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const; virtual void get_script_property_list(List<PropertyInfo> *p_list) const;

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@ -0,0 +1,12 @@
using System;
namespace Godot
{
[AttributeUsage(AttributeTargets.Delegate)]
public class SignalAttribute : Attribute
{
public SignalAttribute()
{
}
}
}

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@ -404,6 +404,33 @@ const Vector<GDMonoProperty *> &GDMonoClass::get_all_properties() {
return properties_list; return properties_list;
} }
const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
if (delegates_fetched)
return delegates_list;
void *iter = NULL;
MonoClass *raw_class = NULL;
while ((raw_class = mono_class_get_nested_types(mono_class, &iter)) != NULL) {
if (mono_class_is_delegate(raw_class)) {
StringName name = mono_class_get_name(raw_class);
Map<StringName, GDMonoClass *>::Element *match = delegates.find(name);
if (match) {
delegates_list.push_back(match->get());
} else {
GDMonoClass *delegate = memnew(GDMonoClass(mono_class_get_namespace(raw_class), mono_class_get_name(raw_class), raw_class, assembly));
delegates.insert(name, delegate);
delegates_list.push_back(delegate);
}
}
}
delegates_fetched = true;
return delegates_list;
}
GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly) { GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly) {
namespace_name = p_namespace; namespace_name = p_namespace;
@ -417,6 +444,7 @@ GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name
methods_fetched = false; methods_fetched = false;
fields_fetched = false; fields_fetched = false;
properties_fetched = false; properties_fetched = false;
delegates_fetched = false;
} }
GDMonoClass::~GDMonoClass() { GDMonoClass::~GDMonoClass() {

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@ -90,6 +90,10 @@ class GDMonoClass {
Map<StringName, GDMonoProperty *> properties; Map<StringName, GDMonoProperty *> properties;
Vector<GDMonoProperty *> properties_list; Vector<GDMonoProperty *> properties_list;
bool delegates_fetched;
Map<StringName, GDMonoClass *> delegates;
Vector<GDMonoClass *> delegates_list;
friend class GDMonoAssembly; friend class GDMonoAssembly;
GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly); GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly);
@ -133,6 +137,8 @@ public:
GDMonoProperty *get_property(const StringName &p_name); GDMonoProperty *get_property(const StringName &p_name);
const Vector<GDMonoProperty *> &get_all_properties(); const Vector<GDMonoProperty *> &get_all_properties();
const Vector<GDMonoClass *> &get_all_delegates();
~GDMonoClass(); ~GDMonoClass();
}; };

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@ -114,6 +114,7 @@ void MonoCache::clear_members() {
class_ExportAttribute = NULL; class_ExportAttribute = NULL;
field_ExportAttribute_hint = NULL; field_ExportAttribute_hint = NULL;
field_ExportAttribute_hintString = NULL; field_ExportAttribute_hintString = NULL;
class_SignalAttribute = NULL;
class_ToolAttribute = NULL; class_ToolAttribute = NULL;
class_RemoteAttribute = NULL; class_RemoteAttribute = NULL;
class_SyncAttribute = NULL; class_SyncAttribute = NULL;
@ -201,6 +202,7 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute)); CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint")); CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString")); CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute)); CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));

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@ -108,6 +108,7 @@ struct MonoCache {
GDMonoClass *class_ExportAttribute; GDMonoClass *class_ExportAttribute;
GDMonoField *field_ExportAttribute_hint; GDMonoField *field_ExportAttribute_hint;
GDMonoField *field_ExportAttribute_hintString; GDMonoField *field_ExportAttribute_hintString;
GDMonoClass *class_SignalAttribute;
GDMonoClass *class_ToolAttribute; GDMonoClass *class_ToolAttribute;
GDMonoClass *class_RemoteAttribute; GDMonoClass *class_RemoteAttribute;
GDMonoClass *class_SyncAttribute; GDMonoClass *class_SyncAttribute;