Add NavigationServer.region_owns_point() helper function

Adds a helper function to check if a world space position is currently owned by a navigation region.

(cherry picked from commit e57360d8df)
This commit is contained in:
smix8 2022-06-23 19:16:47 +02:00 committed by Rémi Verschelde
parent 83fae1dfa9
commit f0069cc1e9
8 changed files with 39 additions and 0 deletions

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@ -297,6 +297,16 @@
Returns the [code]travel_cost[/code] of this [code]region[/code].
</description>
</method>
<method name="region_owns_point" qualifiers="const">
<return type="bool" />
<argument index="0" name="region" type="RID" />
<argument index="1" name="point" type="Vector2" />
<description>
Returns [code]true[/code] if the provided [code]point[/code] in world space is currently owned by the provided navigation [code]region[/code]. Owned in this context means that one of the region's navigation mesh polygon faces has a possible position at the closest distance to this point compared to all other navigation meshes from other navigation regions that are also registered on the navigation map of the provided region.
If multiple navigation meshes have positions at equal distance the navigation region whose polygons are processed first wins the ownership. Polygons are processed in the same order that navigation regions were registered on the NavigationServer.
[b]Note:[/b] If navigation meshes from different navigation regions overlap (which should be avoided in general) the result might not be what is expected.
</description>
</method>
<method name="region_set_enter_cost" qualifiers="const">
<return type="void" />
<argument index="0" name="region" type="RID" />

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@ -346,6 +346,16 @@
Returns the [code]travel_cost[/code] of this [code]region[/code].
</description>
</method>
<method name="region_owns_point" qualifiers="const">
<return type="bool" />
<argument index="0" name="region" type="RID" />
<argument index="1" name="point" type="Vector3" />
<description>
Returns [code]true[/code] if the provided [code]point[/code] in world space is currently owned by the provided navigation [code]region[/code]. Owned in this context means that one of the region's navigation mesh polygon faces has a possible position at the closest distance to this point compared to all other navigation meshes from other navigation regions that are also registered on the navigation map of the provided region.
If multiple navigation meshes have positions at equal distance the navigation region whose polygons are processed first wins the ownership. Polygons are processed in the same order that navigation regions were registered on the NavigationServer.
[b]Note:[/b] If navigation meshes from different navigation regions overlap (which should be avoided in general) the result might not be what is expected.
</description>
</method>
<method name="region_set_enter_cost" qualifiers="const">
<return type="void" />
<argument index="0" name="region" type="RID" />

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@ -365,6 +365,16 @@ real_t GodotNavigationServer::region_get_travel_cost(RID p_region) const {
return region->get_travel_cost();
}
bool GodotNavigationServer::region_owns_point(RID p_region, const Vector3 &p_point) const {
const NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, false);
if (region->get_map()) {
RID closest_point_owner = map_get_closest_point_owner(region->get_map()->get_self(), p_point);
return closest_point_owner == region->get_self();
}
return false;
}
COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);

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@ -118,6 +118,8 @@ public:
COMMAND_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost);
virtual real_t region_get_travel_cost(RID p_region) const;
virtual bool region_owns_point(RID p_region, const Vector3 &p_point) const;
COMMAND_2(region_set_map, RID, p_region, RID, p_map);
virtual RID region_get_map(RID p_region) const;
COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers);

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@ -194,6 +194,7 @@ void Navigation2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &Navigation2DServer::region_get_enter_cost);
ClassDB::bind_method(D_METHOD("region_set_travel_cost", "region", "travel_cost"), &Navigation2DServer::region_set_travel_cost);
ClassDB::bind_method(D_METHOD("region_get_travel_cost", "region"), &Navigation2DServer::region_get_travel_cost);
ClassDB::bind_method(D_METHOD("region_owns_point", "region", "point"), &Navigation2DServer::region_owns_point);
ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &Navigation2DServer::region_set_map);
ClassDB::bind_method(D_METHOD("region_get_map", "region"), &Navigation2DServer::region_get_map);
ClassDB::bind_method(D_METHOD("region_set_navigation_layers", "region", "navigation_layers"), &Navigation2DServer::region_set_navigation_layers);
@ -270,6 +271,7 @@ void FORWARD_2_C(region_set_enter_cost, RID, p_region, real_t, p_enter_cost, rid
real_t FORWARD_1_C(region_get_enter_cost, RID, p_region, rid_to_rid);
void FORWARD_2_C(region_set_travel_cost, RID, p_region, real_t, p_travel_cost, rid_to_rid, real_to_real);
real_t FORWARD_1_C(region_get_travel_cost, RID, p_region, rid_to_rid);
bool FORWARD_2_C(region_owns_point, RID, p_region, const Vector2 &, p_point, rid_to_rid, v2_to_v3);
void FORWARD_2_C(region_set_map, RID, p_region, RID, p_map, rid_to_rid, rid_to_rid);
void FORWARD_2_C(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32);

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@ -100,6 +100,8 @@ public:
virtual void region_set_travel_cost(RID p_region, real_t p_travel_cost) const;
virtual real_t region_get_travel_cost(RID p_region) const;
virtual bool region_owns_point(RID p_region, const Vector2 &p_point) const;
/// Set the map of this region.
virtual void region_set_map(RID p_region, RID p_map) const;
virtual RID region_get_map(RID p_region) const;

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@ -60,6 +60,7 @@ void NavigationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer::region_get_enter_cost);
ClassDB::bind_method(D_METHOD("region_set_travel_cost", "region", "travel_cost"), &NavigationServer::region_set_travel_cost);
ClassDB::bind_method(D_METHOD("region_get_travel_cost", "region"), &NavigationServer::region_get_travel_cost);
ClassDB::bind_method(D_METHOD("region_owns_point", "region", "point"), &NavigationServer::region_owns_point);
ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer::region_set_map);
ClassDB::bind_method(D_METHOD("region_get_map", "region"), &NavigationServer::region_get_map);

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@ -113,6 +113,8 @@ public:
virtual void region_set_travel_cost(RID p_region, real_t p_travel_cost) const = 0;
virtual real_t region_get_travel_cost(RID p_region) const = 0;
virtual bool region_owns_point(RID p_region, const Vector3 &p_point) const = 0;
/// Set the map of this region.
virtual void region_set_map(RID p_region, RID p_map) const = 0;
virtual RID region_get_map(RID p_region) const = 0;