Merge pull request #19164 from marcelofg55/tilemap_undo2
Improve TileMap undo operations, second try
This commit is contained in:
commit
f036353b93
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@ -133,16 +133,14 @@ void TileMapEditor::_menu_option(int p_option) {
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if (!selection_active)
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return;
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undo_redo->create_action(TTR("Erase Selection"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Erase Selection"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false);
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}
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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selection_active = false;
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copydata.clear();
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@ -208,6 +206,46 @@ void TileMapEditor::set_selected_tile(int p_tile) {
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}
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}
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void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
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Dictionary cell_old;
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Dictionary cell_new;
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cell_old["id"] = p_cell_old.idx;
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cell_old["flip_h"] = p_cell_old.xf;
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cell_old["flip_y"] = p_cell_old.yf;
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cell_old["transpose"] = p_cell_old.tr;
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cell_old["auto_coord"] = p_cell_old.ac;
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cell_new["id"] = p_cell_new.idx;
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cell_new["flip_h"] = p_cell_new.xf;
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cell_new["flip_y"] = p_cell_new.yf;
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cell_new["transpose"] = p_cell_new.tr;
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cell_new["auto_coord"] = p_cell_new.ac;
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undo_redo->add_undo_method(node, "set_celld", p_vec, cell_old);
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undo_redo->add_do_method(node, "set_celld", p_vec, cell_new);
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}
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void TileMapEditor::_start_undo(const String &p_action) {
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undo_data.clear();
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undo_redo->create_action(p_action);
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}
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void TileMapEditor::_finish_undo() {
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if (undo_data.size()) {
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for (Map<Point2i, CellOp>::Element *E = undo_data.front(); E; E = E->next()) {
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_create_set_cell_undo(E->key(), E->get(), _get_op_from_cell(E->key()));
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}
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undo_data.clear();
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}
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undo_redo->commit_action();
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}
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void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) {
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ERR_FAIL_COND(!node);
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@ -234,6 +272,15 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h,
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if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose && prev_position == position)
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return; //check that it's actually different
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for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
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for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
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Point2i p = Point2i(x, y);
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if (!undo_data.has(p)) {
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undo_data[p] = _get_op_from_cell(p);
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}
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}
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}
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node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
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if (manual_autotile) {
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if (current != -1) {
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@ -844,8 +891,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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tool = TOOL_PAINTING;
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undo_redo->create_action(TTR("Paint TileMap"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Paint TileMap"));
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}
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} else if (tool == TOOL_PICKING) {
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@ -869,8 +915,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (id != TileMap::INVALID_CELL) {
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_set_cell(over_tile, id, flip_h, flip_v, transpose);
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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paint_undo.clear();
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}
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@ -880,14 +925,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (id != TileMap::INVALID_CELL) {
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undo_redo->create_action(TTR("Line Draw"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Line Draw"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), id, flip_h, flip_v, transpose);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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paint_undo.clear();
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@ -899,16 +942,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (id != TileMap::INVALID_CELL) {
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undo_redo->create_action(TTR("Rectangle Paint"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Rectangle Paint"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), id, flip_h, flip_v, transpose);
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}
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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canvas_item_editor->update();
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}
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@ -916,14 +957,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 ofs = over_tile - rectangle.position;
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undo_redo->create_action(TTR("Duplicate"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Duplicate"));
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for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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copydata.clear();
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@ -932,8 +971,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 ofs = over_tile - rectangle.position;
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undo_redo->create_action(TTR("Move"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Move"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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@ -944,8 +982,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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copydata.clear();
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selection_active = false;
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@ -964,7 +1001,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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return false;
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undo_redo->create_action(TTR("Bucket Fill"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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Dictionary op;
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op["id"] = get_selected_tile();
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@ -974,7 +1010,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_fill_points(points, op);
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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// We want to keep the bucket-tool active
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@ -1026,8 +1061,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 local = node->world_to_map(xform_inv.xform(mb->get_position()));
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undo_redo->create_action(TTR("Erase TileMap"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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_start_undo(TTR("Erase TileMap"));
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if (mb->get_shift()) {
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#ifdef APPLE_STYLE_KEYS
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@ -1054,8 +1088,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else {
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if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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_finish_undo();
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if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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canvas_item_editor->update();
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@ -1621,6 +1654,7 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
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op.yf = true;
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if (node->is_cell_transposed(p_pos.x, p_pos.y))
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op.tr = true;
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op.ac = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
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}
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return op;
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}
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@ -129,6 +129,7 @@ class TileMapEditor : public VBoxContainer {
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bool xf;
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bool yf;
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bool tr;
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Vector2 ac;
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CellOp() :
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idx(TileMap::INVALID_CELL),
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@ -155,6 +156,8 @@ class TileMapEditor : public VBoxContainer {
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List<TileData> copydata;
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Map<Point2i, CellOp> undo_data;
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void _pick_tile(const Point2 &p_pos);
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PoolVector<Vector2> _bucket_fill(const Point2i &p_start, bool erase = false, bool preview = false);
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@ -181,6 +184,9 @@ class TileMapEditor : public VBoxContainer {
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void _menu_option(int p_option);
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void _palette_selected(int index);
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void _start_undo(const String &p_action);
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void _finish_undo();
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void _create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new);
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void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false);
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void _canvas_mouse_enter();
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@ -730,6 +730,11 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_
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set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
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}
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void TileMap::set_celld(const Vector2 &p_pos, const Dictionary &p_data) {
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set_cell(p_pos.x, p_pos.y, p_data["id"], p_data["flip_h"], p_data["flip_y"], p_data["transpose"], p_data["auto_coord"]);
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}
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void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
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PosKey pk(p_x, p_y);
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@ -1616,6 +1621,7 @@ void TileMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2()));
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ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false));
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ClassDB::bind_method(D_METHOD("set_celld", "data"), &TileMap::set_celld);
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ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell);
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ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv);
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ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped);
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@ -241,6 +241,7 @@ public:
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void set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord);
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Vector2 get_cell_autotile_coord(int p_x, int p_y) const;
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void set_celld(const Vector2 &p_pos, const Dictionary &p_data);
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void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
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int get_cellv(const Vector2 &p_pos) const;
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