Avoid const_cast in mesh_storage.h
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@ -1768,14 +1768,14 @@ AABB MeshStorage::_multimesh_get_custom_aabb(RID p_multimesh) const {
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return multimesh->custom_aabb;
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return multimesh->custom_aabb;
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}
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}
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AABB MeshStorage::_multimesh_get_aabb(RID p_multimesh) const {
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AABB MeshStorage::_multimesh_get_aabb(RID p_multimesh) {
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MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh);
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MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh);
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ERR_FAIL_NULL_V(multimesh, AABB());
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ERR_FAIL_NULL_V(multimesh, AABB());
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if (multimesh->custom_aabb != AABB()) {
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if (multimesh->custom_aabb != AABB()) {
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return multimesh->custom_aabb;
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return multimesh->custom_aabb;
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}
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}
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if (multimesh->aabb_dirty) {
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if (multimesh->aabb_dirty) {
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const_cast<MeshStorage *>(this)->_update_dirty_multimeshes();
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_update_dirty_multimeshes();
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}
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}
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return multimesh->aabb;
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return multimesh->aabb;
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}
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}
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@ -510,7 +510,7 @@ public:
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virtual RID _multimesh_get_mesh(RID p_multimesh) const override;
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virtual RID _multimesh_get_mesh(RID p_multimesh) const override;
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virtual void _multimesh_set_custom_aabb(RID p_multimesh, const AABB &p_aabb) override;
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virtual void _multimesh_set_custom_aabb(RID p_multimesh, const AABB &p_aabb) override;
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) override;
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virtual Transform3D _multimesh_instance_get_transform(RID p_multimesh, int p_index) const override;
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virtual Transform3D _multimesh_instance_get_transform(RID p_multimesh, int p_index) const override;
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virtual Transform2D _multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const override;
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virtual Transform2D _multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const override;
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@ -163,7 +163,7 @@ public:
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override { return AABB(); }
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override { return AABB(); }
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virtual RID _multimesh_get_mesh(RID p_multimesh) const override { return RID(); }
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virtual RID _multimesh_get_mesh(RID p_multimesh) const override { return RID(); }
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virtual AABB _multimesh_get_aabb(RID p_multimesh) const override { return AABB(); }
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virtual AABB _multimesh_get_aabb(RID p_multimesh) override { return AABB(); }
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virtual Transform3D _multimesh_instance_get_transform(RID p_multimesh, int p_index) const override { return Transform3D(); }
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virtual Transform3D _multimesh_instance_get_transform(RID p_multimesh, int p_index) const override { return Transform3D(); }
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virtual Transform2D _multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const override { return Transform2D(); }
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virtual Transform2D _multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const override { return Transform2D(); }
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@ -2040,7 +2040,7 @@ AABB MeshStorage::_multimesh_get_custom_aabb(RID p_multimesh) const {
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return multimesh->custom_aabb;
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return multimesh->custom_aabb;
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}
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}
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AABB MeshStorage::_multimesh_get_aabb(RID p_multimesh) const {
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AABB MeshStorage::_multimesh_get_aabb(RID p_multimesh) {
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MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh);
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MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh);
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ERR_FAIL_NULL_V(multimesh, AABB());
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ERR_FAIL_NULL_V(multimesh, AABB());
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if (multimesh->custom_aabb != AABB()) {
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if (multimesh->custom_aabb != AABB()) {
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@ -2048,7 +2048,7 @@ AABB MeshStorage::_multimesh_get_aabb(RID p_multimesh) const {
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}
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}
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if (multimesh->aabb_dirty) {
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if (multimesh->aabb_dirty) {
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const_cast<MeshStorage *>(this)->_update_dirty_multimeshes();
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_update_dirty_multimeshes();
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}
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}
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return multimesh->aabb;
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return multimesh->aabb;
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}
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}
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@ -652,7 +652,7 @@ public:
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virtual void _multimesh_set_custom_aabb(RID p_multimesh, const AABB &p_aabb) override;
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virtual void _multimesh_set_custom_aabb(RID p_multimesh, const AABB &p_aabb) override;
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_custom_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) const override;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) override;
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virtual MultiMeshInterpolator *_multimesh_get_interpolator(RID p_multimesh) const override;
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virtual MultiMeshInterpolator *_multimesh_get_interpolator(RID p_multimesh) const override;
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@ -285,7 +285,7 @@ int RendererMeshStorage::multimesh_get_visible_instances(RID p_multimesh) const
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return _multimesh_get_visible_instances(p_multimesh);
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return _multimesh_get_visible_instances(p_multimesh);
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}
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}
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AABB RendererMeshStorage::multimesh_get_aabb(RID p_multimesh) const {
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AABB RendererMeshStorage::multimesh_get_aabb(RID p_multimesh) {
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return _multimesh_get_aabb(p_multimesh);
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return _multimesh_get_aabb(p_multimesh);
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}
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}
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@ -151,7 +151,7 @@ public:
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virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
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virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
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virtual int multimesh_get_visible_instances(RID p_multimesh) const;
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virtual int multimesh_get_visible_instances(RID p_multimesh) const;
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virtual AABB multimesh_get_aabb(RID p_multimesh) const;
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virtual AABB multimesh_get_aabb(RID p_multimesh);
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virtual RID _multimesh_allocate() = 0;
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virtual RID _multimesh_allocate() = 0;
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virtual void _multimesh_initialize(RID p_rid) = 0;
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virtual void _multimesh_initialize(RID p_rid) = 0;
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@ -183,7 +183,7 @@ public:
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virtual void _multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0;
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virtual void _multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0;
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virtual int _multimesh_get_visible_instances(RID p_multimesh) const = 0;
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virtual int _multimesh_get_visible_instances(RID p_multimesh) const = 0;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) const = 0;
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virtual AABB _multimesh_get_aabb(RID p_multimesh) = 0;
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// Multimesh is responsible for allocating / destroying a MultiMeshInterpolator object.
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// Multimesh is responsible for allocating / destroying a MultiMeshInterpolator object.
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// This allows shared functionality for interpolation across backends.
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// This allows shared functionality for interpolation across backends.
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