Merge pull request #13383 from Krakean/fix_whitescreen

Fixed fleeting window white screen on editor/game startup
This commit is contained in:
Rémi Verschelde 2017-11-29 09:11:18 +01:00 committed by GitHub
commit f0b43678c4
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 6 additions and 6 deletions

View File

@ -1044,12 +1044,6 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
if (!is_no_window_mode_enabled()) {
ShowWindow(hWnd, SW_SHOW); // Show The Window
SetForegroundWindow(hWnd); // Slightly Higher Priority
SetFocus(hWnd); // Sets Keyboard Focus To
}
/*
DEVMODE dmScreenSettings; // Device Mode
memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); // Makes Sure Memory's Cleared
@ -1087,6 +1081,12 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
DragAcceptFiles(hWnd, true);
move_timer_id = 1;
if (!is_no_window_mode_enabled()) {
ShowWindow(hWnd, SW_SHOW); // Show The Window
SetForegroundWindow(hWnd); // Slightly Higher Priority
SetFocus(hWnd); // Sets Keyboard Focus To
}
}
void OS_Windows::set_clipboard(const String &p_text) {