Merge pull request #13383 from Krakean/fix_whitescreen
Fixed fleeting window white screen on editor/game startup
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f0b43678c4
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@ -1044,12 +1044,6 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
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visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
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}
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if (!is_no_window_mode_enabled()) {
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ShowWindow(hWnd, SW_SHOW); // Show The Window
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SetForegroundWindow(hWnd); // Slightly Higher Priority
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SetFocus(hWnd); // Sets Keyboard Focus To
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}
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/*
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DEVMODE dmScreenSettings; // Device Mode
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memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); // Makes Sure Memory's Cleared
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@ -1087,6 +1081,12 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
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DragAcceptFiles(hWnd, true);
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move_timer_id = 1;
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if (!is_no_window_mode_enabled()) {
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ShowWindow(hWnd, SW_SHOW); // Show The Window
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SetForegroundWindow(hWnd); // Slightly Higher Priority
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SetFocus(hWnd); // Sets Keyboard Focus To
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}
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}
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void OS_Windows::set_clipboard(const String &p_text) {
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