#18051: Remove redundant verbatim prefixes
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@ -127,9 +127,9 @@ namespace Godot
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int count;
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if (increment > 0)
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count = (to - @from - 1) / increment + 1;
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count = (to - from - 1) / increment + 1;
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else
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count = (@from - to - 1) / -increment + 1;
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count = (from - to - 1) / -increment + 1;
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var ret = new int[count];
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@ -850,7 +850,7 @@ namespace Godot
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int end = instance.Find(divisor, from);
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if (end < 0)
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end = len;
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if (allow_empty || end > @from)
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if (allow_empty || end > from)
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ret.Add(float.Parse(instance.Substring(from)));
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if (end == len)
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break;
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