Unbind NavigationServer3D.process()

Unbinds NavigationServer3D.process().
This commit is contained in:
smix8 2023-02-14 21:18:53 +01:00
parent 8c7b98d452
commit f1026450bf
2 changed files with 0 additions and 10 deletions

View File

@ -422,15 +422,6 @@
Sets the map up direction.
</description>
</method>
<method name="process">
<return type="void" />
<param index="0" name="delta_time" type="float" />
<description>
Process the collision avoidance agents.
The result of this process is needed by the physics server, so this must be called in the main thread.
[b]Note:[/b] This function is not thread safe.
</description>
</method>
<method name="query_path" qualifiers="const">
<return type="void" />
<param index="0" name="parameters" type="NavigationPathQueryParameters3D" />

View File

@ -115,7 +115,6 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active);
ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));