Fixed Android crash by adding safety to the hideKeyboard() -function.

This commit is contained in:
sikakraa 2014-04-06 02:13:36 +03:00
parent b4969373b3
commit f103b67326
1 changed files with 7 additions and 2 deletions

View File

@ -472,8 +472,13 @@ public class GodotIO {
public void hideKeyboard() {
InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
View v = activity.getCurrentFocus();
if (v != null) {
inputMgr.hideSoftInputFromWindow(v.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
} else {
inputMgr.hideSoftInputFromWindow(new View(activity).getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
}
};
public void setScreenOrientation(int p_orientation) {