Fixed bug with clearing the stream in AudioPlayerStream
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dc18b8d7e8
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@ -122,7 +122,6 @@ void AudioStreamPlayer::_notification(int p_what) {
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void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
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ERR_FAIL_COND(!p_stream.is_valid());
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AudioServer::get_singleton()->lock();
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mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
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@ -134,12 +133,14 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
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setseek = -1;
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}
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stream = p_stream;
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stream_playback = p_stream->instance_playback();
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if (p_stream.is_valid()) {
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stream = p_stream;
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stream_playback = p_stream->instance_playback();
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}
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AudioServer::get_singleton()->unlock();
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if (stream_playback.is_null()) {
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if (p_stream.is_valid() && stream_playback.is_null()) {
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stream.unref();
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ERR_FAIL_COND(stream_playback.is_null());
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}
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