Stub out Vulkan context for iPhone
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06d7316419
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@ -14,6 +14,7 @@ iphone_lib = [
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'in_app_store.mm',
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'icloud.mm',
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'ios.mm',
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'vulkan_context_iphone.mm',
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]
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env_ios = env.Clone()
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@ -79,6 +79,10 @@ private:
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MainLoop *main_loop;
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#if defined(VULKAN_ENABLED)
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VulkanContextIPhone *context_vulkan;
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RenderingDeviceVulkan *rendering_device_vulkan;
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#endif
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VideoMode video_mode;
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virtual int get_video_driver_count() const;
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@ -0,0 +1,48 @@
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/*************************************************************************/
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/* vulkan_context_osx.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VULKAN_CONTEXT_IPHONE_H
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#define VULKAN_CONTEXT_IPHONE_H
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#include "drivers/vulkan/vulkan_context.h"
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// #import <UIKit/UIKit.h>
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class VulkanContextIPhone : public VulkanContext {
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virtual const char *_get_platform_surface_extension() const;
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public:
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int window_create(void *p_window, int p_width, int p_height);
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VulkanContextIPhone();
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~VulkanContextIPhone();
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};
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#endif // VULKAN_CONTEXT_IPHONE_H
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@ -0,0 +1,56 @@
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/*************************************************************************/
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/* vulkan_context_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "vulkan_context_iphone.h"
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#include <vulkan/vulkan_ios.h>
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const char *VulkanContextIPhone::_get_platform_surface_extension() const {
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return VK_MVK_IOS_SURFACE_EXTENSION_NAME;
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}
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int VulkanContextIPhone::window_create(void *p_window, int p_width, int p_height) {
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VkIOSSurfaceCreateInfoMVK createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
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createInfo.pNext = NULL;
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createInfo.flags = 0;
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createInfo.pView = p_window;
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VkSurfaceKHR surface;
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VkResult err = vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
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ERR_FAIL_COND_V(err, -1);
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return _window_create(surface, p_width, p_height);
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}
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VulkanContextIPhone::VulkanContextIPhone() {
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}
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VulkanContextIPhone::~VulkanContextIPhone() {
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}
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