fixed connection dialog's creation of script functions.
Was accessing deleted objects to find the argument list. Reordered things to get the arg list before deletion.
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@ -428,6 +428,13 @@ void ConnectionsDock::_make_or_edit_connection() {
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bool oshot = connect_dialog->get_oneshot();
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cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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bool add_script_function = connect_dialog->get_make_callback();
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PoolStringArray script_function_args;
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if (add_script_function) {
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// pick up args here before "it" is deleted by update_tree
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script_function_args = it->get_metadata(0).operator Dictionary()["args"];
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}
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if (connect_dialog->is_editing()) {
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_disconnect(*it);
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_connect(cToMake);
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@ -435,9 +442,12 @@ void ConnectionsDock::_make_or_edit_connection() {
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_connect(cToMake);
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}
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if (connect_dialog->get_make_callback()) {
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PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
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editor->emit_signal("script_add_function_request", target, cToMake.method, args);
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// IMPORTANT NOTE: _disconnect and _connect cause an update_tree,
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// which will delete the object "it" is pointing to
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it = NULL;
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if (add_script_function) {
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editor->emit_signal("script_add_function_request", target, cToMake.method, script_function_args);
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hide();
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}
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