Allow gltf2 morph targets with no default values. Changes for bug 38751

(cherry picked from commit 71ae0ff46d)
This commit is contained in:
K. S. Ernest (iFire) Lee 2020-05-15 10:17:53 -07:00 committed by Rémi Verschelde
parent 3bdb39bec4
commit f189d0e1f3
1 changed files with 6 additions and 2 deletions

View File

@ -1230,10 +1230,14 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) {
} }
} }
mesh.blend_weights.resize(mesh.mesh->get_blend_shape_count());
for (int32_t weight_i = 0; weight_i < mesh.blend_weights.size(); weight_i++) {
mesh.blend_weights.write[weight_i] = 0.0f;
}
if (d.has("weights")) { if (d.has("weights")) {
const Array &weights = d["weights"]; const Array &weights = d["weights"];
ERR_FAIL_COND_V(mesh.mesh->get_blend_shape_count() != weights.size(), ERR_PARSE_ERROR); ERR_FAIL_COND_V(mesh.blend_weights.size() != weights.size(), ERR_PARSE_ERROR);
mesh.blend_weights.resize(weights.size());
for (int j = 0; j < weights.size(); j++) { for (int j = 0; j < weights.size(); j++) {
mesh.blend_weights.write[j] = weights[j]; mesh.blend_weights.write[j] = weights[j];
} }