Fix application window not listed in taskbar (X11)

* for executable
* for editor and exported executable (on older Cinnamon versions)

(cherry picked from commit 1d86929dcb)
This commit is contained in:
MJacred 2019-04-29 15:40:48 +02:00 committed by Rémi Verschelde
parent d585b1a5b1
commit f1fdaf32f3
1 changed files with 1 additions and 0 deletions

View File

@ -191,6 +191,7 @@ Error ContextGL_X11::initialize() {
swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
XStoreName(x11_display, x11_window, "Godot Engine");
ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED);
set_class_hint(x11_display, x11_window); set_class_hint(x11_display, x11_window);