Merge pull request #38224 from Calinou/increase-audiostreamplayer3d-unit-size

Increase the default AudioStreamPlayer3D unit size to 10
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Rémi Verschelde 2021-06-03 16:56:38 +02:00 committed by GitHub
commit f288a79482
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3 changed files with 3 additions and 3 deletions

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@ -108,7 +108,7 @@
<member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db" default="0.0"> <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db" default="0.0">
The base sound level unaffected by dampening, in decibels. The base sound level unaffected by dampening, in decibels.
</member> </member>
<member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" default="1.0"> <member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" default="10.0">
The factor for the attenuation effect. Higher values make the sound audible over a larger distance. The factor for the attenuation effect. Higher values make the sound audible over a larger distance.
</member> </member>
</members> </members>

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@ -964,7 +964,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Log,Disabled"), "set_attenuation_model", "get_attenuation_model"); ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Log,Disabled"), "set_attenuation_model", "get_attenuation_model");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.01,or_greater"), "set_unit_size", "get_unit_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");

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@ -98,7 +98,7 @@ private:
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE; AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
float unit_db = 0.0; float unit_db = 0.0;
float unit_size = 1.0; float unit_size = 10.0;
float max_db = 3.0; float max_db = 3.0;
float pitch_scale = 1.0; float pitch_scale = 1.0;
bool autoplay = false; bool autoplay = false;