Merge pull request #38224 from Calinou/increase-audiostreamplayer3d-unit-size
Increase the default AudioStreamPlayer3D unit size to 10
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commit
f288a79482
@ -108,7 +108,7 @@
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<member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db" default="0.0">
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The base sound level unaffected by dampening, in decibels.
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</member>
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<member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" default="1.0">
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<member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" default="10.0">
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The factor for the attenuation effect. Higher values make the sound audible over a larger distance.
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</member>
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</members>
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@ -964,7 +964,7 @@ void AudioStreamPlayer3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Log,Disabled"), "set_attenuation_model", "get_attenuation_model");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.01,or_greater"), "set_unit_size", "get_unit_size");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
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@ -98,7 +98,7 @@ private:
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AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
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float unit_db = 0.0;
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float unit_size = 1.0;
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float unit_size = 10.0;
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float max_db = 3.0;
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float pitch_scale = 1.0;
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bool autoplay = false;
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