Fix crash on editor without a feature profile

This commit is contained in:
coldragon 2020-07-07 17:00:14 +02:00
parent b00e8ffb22
commit f2a01b0c6b
1 changed files with 1 additions and 1 deletions

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@ -1241,7 +1241,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// The 3D editor may be disabled as a feature, but scenes can still be opened. // The 3D editor may be disabled as a feature, but scenes can still be opened.
// This check prevents the preview from regenerating in case those scenes are then saved. // This check prevents the preview from regenerating in case those scenes are then saved.
Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile(); Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile();
if (!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) {
img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data(); img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data();
} }
} }