Merge pull request #19544 from RandomShaper/gltf-shapes-names
Import morph target names from glTF
This commit is contained in:
commit
f2cd1e0c15
|
@ -863,6 +863,7 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) {
|
||||||
ERR_FAIL_COND_V(!d.has("primitives"), ERR_PARSE_ERROR);
|
ERR_FAIL_COND_V(!d.has("primitives"), ERR_PARSE_ERROR);
|
||||||
|
|
||||||
Array primitives = d["primitives"];
|
Array primitives = d["primitives"];
|
||||||
|
Dictionary extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary();
|
||||||
|
|
||||||
for (int j = 0; j < primitives.size(); j++) {
|
for (int j = 0; j < primitives.size(); j++) {
|
||||||
|
|
||||||
|
@ -1000,8 +1001,10 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) {
|
||||||
Array targets = p["targets"];
|
Array targets = p["targets"];
|
||||||
|
|
||||||
if (j == 0) {
|
if (j == 0) {
|
||||||
|
Array target_names = extras.has("targetNames") ? (Array)extras["targetNames"] : Array();
|
||||||
for (int k = 0; k < targets.size(); k++) {
|
for (int k = 0; k < targets.size(); k++) {
|
||||||
mesh.mesh->add_blend_shape(String("morph_") + itos(k));
|
String name = k < target_names.size() ? (String)target_names[k] : String("morph_") + itos(k);
|
||||||
|
mesh.mesh->add_blend_shape(name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue