Correct change made to joints_2d.cpp by 072e403
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@ -61,8 +61,6 @@ void Joint2D::_update_joint(bool p_only_free) {
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if (!body_a || !body_b)
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return;
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SWAP(body_a, body_b);
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joint = _configure_joint(body_a, body_b);
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if (!joint.is_valid())
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