Modify the scene only when color changed
Editor now changes a color in the inspector only when it is different from the current one. Solves fake unsaved changes in editor after using the ColorPicker. Resolves: #40879
This commit is contained in:
parent
9adf6d3441
commit
f3626364fc
|
@ -2108,6 +2108,11 @@ EditorPropertyTransform::EditorPropertyTransform() {
|
||||||
////////////// COLOR PICKER //////////////////////
|
////////////// COLOR PICKER //////////////////////
|
||||||
|
|
||||||
void EditorPropertyColor::_color_changed(const Color &p_color) {
|
void EditorPropertyColor::_color_changed(const Color &p_color) {
|
||||||
|
// Cancel the color change if the current color is identical to the new one.
|
||||||
|
if (get_edited_object()->get(get_edited_property()) == p_color) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
emit_changed(get_edited_property(), p_color, "", true);
|
emit_changed(get_edited_property(), p_color, "", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue