PackedScene: Prevent crash when root node has `parent` attribute
The crash happens further down when setting an invalid owner in
`Node::_set_owner_nocheck` but I couldn't figure out how to fix it.
But here the proper fix is to catch the invalid scene file early on
and fail loading it.
Part of #17372.
(cherry picked from commit c080ec5da2
)
This commit is contained in:
parent
1a1c30702d
commit
f3fcdfbdd0
|
@ -3426,13 +3426,13 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
||||||
if (!new_scene) {
|
if (!new_scene) {
|
||||||
|
|
||||||
sdata.unref();
|
sdata.unref();
|
||||||
_dialog_display_load_error(lpath, ERR_FILE_NOT_FOUND);
|
_dialog_display_load_error(lpath, ERR_FILE_CORRUPT);
|
||||||
opening_prev = false;
|
opening_prev = false;
|
||||||
if (prev != -1) {
|
if (prev != -1) {
|
||||||
set_current_scene(prev);
|
set_current_scene(prev);
|
||||||
editor_data.remove_scene(idx);
|
editor_data.remove_scene(idx);
|
||||||
}
|
}
|
||||||
return ERR_FILE_NOT_FOUND;
|
return ERR_FILE_CORRUPT;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (p_set_inherited) {
|
if (p_set_inherited) {
|
||||||
|
|
|
@ -101,6 +101,9 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
parent = nparent;
|
parent = nparent;
|
||||||
|
} else {
|
||||||
|
// i == 0 is root node. Confirm that it doesn't have a parent defined.
|
||||||
|
ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name]));
|
||||||
}
|
}
|
||||||
|
|
||||||
Node *node = NULL;
|
Node *node = NULL;
|
||||||
|
|
Loading…
Reference in New Issue