Add history dock
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@ -107,6 +107,18 @@
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</description>
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</method>
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</methods>
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<signals>
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<signal name="history_changed">
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<description>
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Emitted when the list of actions in any history has changed, either when an action is commited or a history is cleared.
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</description>
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</signal>
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<signal name="version_changed">
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<description>
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Emitted when the version of any history has changed as a result of undo or redo call.
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="GLOBAL_HISTORY" value="0" enum="SpecialHistory">
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Global history not associated with any scene, but with external resources etc.
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@ -110,6 +110,7 @@
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#include "editor/export/export_template_manager.h"
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#include "editor/export/project_export.h"
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#include "editor/filesystem_dock.h"
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#include "editor/history_dock.h"
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#include "editor/import/audio_stream_import_settings.h"
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#include "editor/import/dynamic_font_import_settings.h"
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#include "editor/import/editor_import_collada.h"
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@ -3617,6 +3618,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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EditorDebuggerNode::get_singleton()->update_live_edit_root();
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ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
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editor_data.notify_edited_scene_changed();
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emit_signal(SNAME("scene_changed"));
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}
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bool EditorNode::is_changing_scene() const {
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@ -5960,6 +5962,7 @@ void EditorNode::_bind_methods() {
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ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "obj")));
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ADD_SIGNAL(MethodInfo("scene_saved", PropertyInfo(Variant::STRING, "path")));
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ADD_SIGNAL(MethodInfo("project_settings_changed"));
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ADD_SIGNAL(MethodInfo("scene_changed"));
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}
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static Node *_resource_get_edited_scene() {
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@ -6993,6 +6996,8 @@ EditorNode::EditorNode() {
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filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
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get_project_settings()->connect_filesystem_dock_signals(filesystem_dock);
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HistoryDock *hd = memnew(HistoryDock);
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// Scene: Top left.
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dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
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dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(SceneTreeDock::get_singleton()), TTR("Scene"));
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@ -7013,6 +7018,10 @@ EditorNode::EditorNode() {
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dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton());
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dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(NodeDock::get_singleton()), TTR("Node"));
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// History: Full height right, behind Node.
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dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(hd);
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dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(hd), TTR("History"));
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// Hide unused dock slots and vsplits.
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dock_slot[DOCK_SLOT_LEFT_UL]->hide();
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dock_slot[DOCK_SLOT_LEFT_BL]->hide();
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@ -238,6 +238,7 @@ void EditorUndoRedoManager::commit_action(bool p_execute) {
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history.undo_stack.push_back(pending_action);
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pending_action = Action();
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is_committing = false;
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emit_signal(SNAME("history_changed"));
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}
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bool EditorUndoRedoManager::is_committing_action() const {
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@ -249,14 +250,14 @@ bool EditorUndoRedoManager::undo() {
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return false;
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}
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History *selected_history = nullptr;
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int selected_history = INVALID_HISTORY;
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double global_timestamp = 0;
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// Pick the history with greatest last action timestamp (either global or current scene).
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{
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History &history = get_or_create_history(GLOBAL_HISTORY);
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if (!history.undo_stack.is_empty()) {
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selected_history = &history;
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selected_history = history.id;
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global_timestamp = history.undo_stack.back()->get().timestamp;
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}
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}
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@ -264,32 +265,44 @@ bool EditorUndoRedoManager::undo() {
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{
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History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
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selected_history = &history;
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selected_history = history.id;
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}
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}
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if (selected_history) {
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Action action = selected_history->undo_stack.back()->get();
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selected_history->undo_stack.pop_back();
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selected_history->redo_stack.push_back(action);
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return selected_history->undo_redo->undo();
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if (selected_history != INVALID_HISTORY) {
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return undo_history(selected_history);
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}
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return false;
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}
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bool EditorUndoRedoManager::undo_history(int p_id) {
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ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
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History &history = get_or_create_history(p_id);
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Action action = history.undo_stack.back()->get();
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history.undo_stack.pop_back();
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history.redo_stack.push_back(action);
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bool success = history.undo_redo->undo();
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if (success) {
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emit_signal(SNAME("version_changed"));
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}
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return success;
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}
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bool EditorUndoRedoManager::redo() {
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if (!has_redo()) {
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return false;
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}
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History *selected_history = nullptr;
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int selected_history = INVALID_HISTORY;
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double global_timestamp = INFINITY;
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// Pick the history with lowest last action timestamp (either global or current scene).
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{
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History &history = get_or_create_history(GLOBAL_HISTORY);
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if (!history.redo_stack.is_empty()) {
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selected_history = &history;
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selected_history = history.id;
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global_timestamp = history.redo_stack.back()->get().timestamp;
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}
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}
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@ -297,19 +310,31 @@ bool EditorUndoRedoManager::redo() {
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{
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History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
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selected_history = &history;
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selected_history = history.id;
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}
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}
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if (selected_history) {
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Action action = selected_history->redo_stack.back()->get();
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selected_history->redo_stack.pop_back();
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selected_history->undo_stack.push_back(action);
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return selected_history->undo_redo->redo();
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if (selected_history != INVALID_HISTORY) {
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return redo_history(selected_history);
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}
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return false;
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}
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bool EditorUndoRedoManager::redo_history(int p_id) {
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ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
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History &history = get_or_create_history(p_id);
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Action action = history.redo_stack.back()->get();
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history.redo_stack.pop_back();
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history.undo_stack.push_back(action);
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bool success = history.undo_redo->redo();
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if (success) {
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emit_signal(SNAME("version_changed"));
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}
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return success;
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}
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void EditorUndoRedoManager::set_history_as_saved(int p_id) {
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History &history = get_or_create_history(p_id);
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history.saved_version = history.undo_redo->get_version();
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@ -349,6 +374,7 @@ void EditorUndoRedoManager::clear_history(bool p_increase_version, int p_idx) {
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if (!p_increase_version) {
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set_history_as_saved(p_idx);
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}
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emit_signal(SNAME("history_changed"));
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return;
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}
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@ -356,6 +382,7 @@ void EditorUndoRedoManager::clear_history(bool p_increase_version, int p_idx) {
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E.value.undo_redo->clear_history(p_increase_version);
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set_history_as_saved(E.key);
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}
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emit_signal(SNAME("history_changed"));
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}
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String EditorUndoRedoManager::get_current_action_name() {
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@ -431,6 +458,9 @@ void EditorUndoRedoManager::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_object_history_id", "object"), &EditorUndoRedoManager::get_history_id_for_object);
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ClassDB::bind_method(D_METHOD("get_history_undo_redo", "id"), &EditorUndoRedoManager::get_history_undo_redo);
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ADD_SIGNAL(MethodInfo("history_changed"));
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ADD_SIGNAL(MethodInfo("version_changed"));
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BIND_ENUM_CONSTANT(GLOBAL_HISTORY);
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BIND_ENUM_CONSTANT(INVALID_HISTORY);
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}
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@ -44,7 +44,6 @@ public:
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INVALID_HISTORY = -99,
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};
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private:
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struct Action {
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int history_id = INVALID_HISTORY;
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double timestamp = 0;
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@ -60,6 +59,7 @@ private:
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List<Action> redo_stack;
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};
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private:
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HashMap<int, History> history_map;
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Action pending_action;
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@ -114,7 +114,9 @@ public:
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bool is_committing_action() const;
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bool undo();
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bool undo_history(int p_id);
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bool redo();
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bool redo_history(int p_id);
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void clear_history(bool p_increase_version = true, int p_idx = INVALID_HISTORY);
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void set_history_as_saved(int p_idx);
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@ -0,0 +1,251 @@
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/*************************************************************************/
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/* history_dock.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "history_dock.h"
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#include "editor/editor_node.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/item_list.h"
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struct SortActionsByTimestamp {
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bool operator()(const EditorUndoRedoManager::Action &l, const EditorUndoRedoManager::Action &r) const {
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return l.timestamp > r.timestamp;
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}
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};
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void HistoryDock::on_history_changed() {
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if (is_visible_in_tree()) {
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refresh_history();
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} else {
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need_refresh = true;
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}
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}
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void HistoryDock::refresh_history() {
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action_list->clear();
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bool include_scene = current_scene_checkbox->is_pressed();
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bool include_global = global_history_checkbox->is_pressed();
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if (!include_scene && !include_global) {
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action_list->add_item(TTR("The Beginning"));
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return;
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}
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const EditorUndoRedoManager::History ¤t_scene_history = ur_manager->get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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const EditorUndoRedoManager::History &global_history = ur_manager->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY);
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Vector<EditorUndoRedoManager::Action> full_history;
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{
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int full_size = 0;
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if (include_scene) {
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full_size += current_scene_history.redo_stack.size() + current_scene_history.undo_stack.size();
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}
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if (include_global) {
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full_size += global_history.redo_stack.size() + global_history.undo_stack.size();
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}
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full_history.resize(full_size);
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}
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int i = 0;
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if (include_scene) {
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for (const EditorUndoRedoManager::Action &E : current_scene_history.redo_stack) {
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full_history.write[i] = E;
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i++;
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}
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for (const EditorUndoRedoManager::Action &E : current_scene_history.undo_stack) {
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full_history.write[i] = E;
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i++;
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}
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}
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if (include_global) {
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for (const EditorUndoRedoManager::Action &E : global_history.redo_stack) {
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full_history.write[i] = E;
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i++;
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}
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for (const EditorUndoRedoManager::Action &E : global_history.undo_stack) {
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full_history.write[i] = E;
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i++;
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}
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}
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full_history.sort_custom<SortActionsByTimestamp>();
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for (const EditorUndoRedoManager::Action &E : full_history) {
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action_list->add_item(E.action_name);
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if (E.history_id == EditorUndoRedoManager::GLOBAL_HISTORY) {
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action_list->set_item_custom_fg_color(-1, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
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}
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}
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action_list->add_item(TTR("The Beginning"));
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refresh_version();
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}
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void HistoryDock::on_version_changed() {
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if (is_visible_in_tree()) {
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refresh_version();
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} else {
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need_refresh = true;
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}
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}
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void HistoryDock::refresh_version() {
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int idx = 0;
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bool include_scene = current_scene_checkbox->is_pressed();
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bool include_global = global_history_checkbox->is_pressed();
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if (!include_scene && !include_global) {
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current_version = idx;
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action_list->set_current(idx);
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return;
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}
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const EditorUndoRedoManager::History ¤t_scene_history = ur_manager->get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
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const EditorUndoRedoManager::History &global_history = ur_manager->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY);
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double newest_undo_timestamp = 0;
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if (include_scene && !current_scene_history.undo_stack.is_empty()) {
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newest_undo_timestamp = current_scene_history.undo_stack.front()->get().timestamp;
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}
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if (include_global && !global_history.undo_stack.is_empty()) {
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double global_undo_timestamp = global_history.undo_stack.front()->get().timestamp;
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if (global_undo_timestamp > newest_undo_timestamp) {
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newest_undo_timestamp = global_undo_timestamp;
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}
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}
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if (include_scene) {
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int skip = 0;
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for (const EditorUndoRedoManager::Action &E : current_scene_history.redo_stack) {
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if (E.timestamp < newest_undo_timestamp) {
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skip++;
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} else {
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break;
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}
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}
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idx += current_scene_history.redo_stack.size() - skip;
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}
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if (include_global) {
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int skip = 0;
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for (const EditorUndoRedoManager::Action &E : global_history.redo_stack) {
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if (E.timestamp < newest_undo_timestamp) {
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skip++;
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} else {
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break;
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}
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}
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idx += global_history.redo_stack.size() - skip;
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}
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current_version = idx;
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action_list->set_current(idx);
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}
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void HistoryDock::seek_history(int p_index) {
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bool include_scene = current_scene_checkbox->is_pressed();
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bool include_global = global_history_checkbox->is_pressed();
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if (!include_scene && !include_global) {
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return;
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}
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int current_scene_id = EditorNode::get_editor_data().get_current_edited_scene_history_id();
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while (current_version < p_index) {
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if (include_scene) {
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if (include_global) {
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ur_manager->undo();
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} else {
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ur_manager->undo_history(current_scene_id);
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}
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} else {
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ur_manager->undo_history(EditorUndoRedoManager::GLOBAL_HISTORY);
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}
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}
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while (current_version > p_index) {
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if (include_scene) {
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if (include_global) {
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ur_manager->redo();
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} else {
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ur_manager->redo_history(current_scene_id);
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}
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} else {
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ur_manager->redo_history(EditorUndoRedoManager::GLOBAL_HISTORY);
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}
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}
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}
|
||||
|
||||
void HistoryDock::_notification(int p_notification) {
|
||||
switch (p_notification) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
EditorNode::get_singleton()->connect("scene_changed", callable_mp(this, &HistoryDock::on_history_changed));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (is_visible_in_tree() && need_refresh) {
|
||||
refresh_history();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
HistoryDock::HistoryDock() {
|
||||
ur_manager = EditorNode::get_undo_redo();
|
||||
ur_manager->connect("history_changed", callable_mp(this, &HistoryDock::on_history_changed));
|
||||
ur_manager->connect("version_changed", callable_mp(this, &HistoryDock::on_version_changed));
|
||||
|
||||
HBoxContainer *mode_hb = memnew(HBoxContainer);
|
||||
add_child(mode_hb);
|
||||
|
||||
current_scene_checkbox = memnew(CheckBox);
|
||||
mode_hb->add_child(current_scene_checkbox);
|
||||
current_scene_checkbox->set_flat(true);
|
||||
current_scene_checkbox->set_pressed(true);
|
||||
current_scene_checkbox->set_text(TTR("Scene"));
|
||||
current_scene_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
current_scene_checkbox->set_clip_text(true);
|
||||
current_scene_checkbox->connect("toggled", callable_mp(this, &HistoryDock::refresh_history).unbind(1));
|
||||
|
||||
global_history_checkbox = memnew(CheckBox);
|
||||
mode_hb->add_child(global_history_checkbox);
|
||||
global_history_checkbox->set_flat(true);
|
||||
global_history_checkbox->set_pressed(true);
|
||||
global_history_checkbox->set_text(TTR("Global"));
|
||||
global_history_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
global_history_checkbox->set_clip_text(true);
|
||||
global_history_checkbox->connect("toggled", callable_mp(this, &HistoryDock::refresh_history).unbind(1));
|
||||
|
||||
action_list = memnew(ItemList);
|
||||
add_child(action_list);
|
||||
action_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
action_list->connect("item_selected", callable_mp(this, &HistoryDock::seek_history));
|
||||
}
|
|
@ -0,0 +1,66 @@
|
|||
/*************************************************************************/
|
||||
/* history_dock.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef HISTORY_DOCK_H
|
||||
#define HISTORY_DOCK_H
|
||||
|
||||
#include "scene/gui/box_container.h"
|
||||
|
||||
class CheckBox;
|
||||
class ItemList;
|
||||
class EditorUndoRedoManager;
|
||||
|
||||
class HistoryDock : public VBoxContainer {
|
||||
GDCLASS(HistoryDock, VBoxContainer);
|
||||
|
||||
Ref<EditorUndoRedoManager> ur_manager;
|
||||
ItemList *action_list = nullptr;
|
||||
|
||||
CheckBox *current_scene_checkbox = nullptr;
|
||||
CheckBox *global_history_checkbox = nullptr;
|
||||
|
||||
bool need_refresh = true;
|
||||
int current_version = 0;
|
||||
|
||||
void on_history_changed();
|
||||
void refresh_history();
|
||||
void on_version_changed();
|
||||
void refresh_version();
|
||||
|
||||
protected:
|
||||
void _notification(int p_notification);
|
||||
|
||||
public:
|
||||
void seek_history(int p_index);
|
||||
|
||||
HistoryDock();
|
||||
};
|
||||
|
||||
#endif // HISTORY_DOCK_H
|
Loading…
Reference in New Issue