gdscript: Only include profiling variables when DEBUG is enabled

This commit is contained in:
Alistair Leslie-Hughes 2024-08-12 10:02:25 +10:00
parent 88f3b5f9d5
commit f489c313cc
2 changed files with 5 additions and 0 deletions

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@ -2857,8 +2857,11 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_parse_err_line = -1; _debug_parse_err_line = -1;
_debug_parse_err_file = ""; _debug_parse_err_file = "";
#ifdef DEBUG_ENABLED
profiling = false; profiling = false;
profile_native_calls = false;
script_frame_time = 0; script_frame_time = 0;
#endif
int dmcs = GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "512," + itos(GDScriptFunction::MAX_CALL_DEPTH - 1) + ",1"), 1024); int dmcs = GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "512," + itos(GDScriptFunction::MAX_CALL_DEPTH - 1) + ",1"), 1024);

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@ -459,9 +459,11 @@ class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptFunction; friend class GDScriptFunction;
SelfList<GDScriptFunction>::List function_list; SelfList<GDScriptFunction>::List function_list;
#ifdef DEBUG_ENABLED
bool profiling; bool profiling;
bool profile_native_calls; bool profile_native_calls;
uint64_t script_frame_time; uint64_t script_frame_time;
#endif
HashMap<String, ObjectID> orphan_subclasses; HashMap<String, ObjectID> orphan_subclasses;