Use long instead of int for object id in Android java wrapper
Using int for 64-bit values might cause issues with objects not found
in ObjectDB when the id is truncated.
(cherry picked from commit 39f59786fa
)
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@ -189,7 +189,7 @@ public class GodotLib {
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* @param p_method Name of the method to invoke
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* @param p_params Parameters to use for method invocation
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*/
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public static native void callobject(int p_id, String p_method, Object[] p_params);
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public static native void callobject(long p_id, String p_method, Object[] p_params);
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/**
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* Invoke method |p_method| on the Godot object specified by |p_id| during idle time.
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@ -197,7 +197,7 @@ public class GodotLib {
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* @param p_method Name of the method to invoke
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* @param p_params Parameters to use for method invocation
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*/
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public static native void calldeferred(int p_id, String p_method, Object[] p_params);
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public static native void calldeferred(long p_id, String p_method, Object[] p_params);
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/**
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* Forward the results from a permission request.
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@ -48,8 +48,7 @@ import org.json.JSONException;
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import org.json.JSONObject;
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public class GodotPayment extends GodotPlugin {
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private Integer purchaseCallbackId = 0;
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private Long purchaseCallbackId = 0L;
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private String accessToken;
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private String purchaseValidationUrlPrefix;
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private String transactionId;
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@ -130,11 +129,11 @@ public class GodotPayment extends GodotPlugin {
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GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku });
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}
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public int getPurchaseCallbackId() {
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public long getPurchaseCallbackId() {
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return purchaseCallbackId;
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}
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public void setPurchaseCallbackId(int purchaseCallbackId) {
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public void setPurchaseCallbackId(long purchaseCallbackId) {
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this.purchaseCallbackId = purchaseCallbackId;
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}
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@ -448,8 +448,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
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return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
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Object *obj = ObjectDB::get_instance(ID);
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ERR_FAIL_COND(!obj);
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@ -480,8 +479,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en
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env->PopLocalFrame(NULL);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
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Object *obj = ObjectDB::get_instance(ID);
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ERR_FAIL_COND(!obj);
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@ -61,8 +61,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
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JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz);
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