Fixed typo: 'texure' to 'texture'

This commit is contained in:
Indah Sylvia 2017-09-29 04:30:06 +07:00
parent 7213e67f6a
commit f50a0cecd9
5 changed files with 5 additions and 5 deletions

View File

@ -16218,7 +16218,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
Load an [ImageTexure].
Load an [ImageTexture].
</description>
</method>
<method name="normal_to_xy">

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@ -1532,7 +1532,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
font->set_ascent(ascent + top_space);
font->set_distance_field_hint(font_mode == _EditorFontImportOptions::FONT_DISTANCE_FIELD);
//register texures
//register textures
{
Ref<ImageTexture> t = memnew(ImageTexture);
int flags;

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@ -94,7 +94,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
"raster/surface_changes",
"raster/draw_calls",
"video/video_mem",
"video/texure_mem",
"video/texture_mem",
"video/vertex_mem",
"video/video_mem_max",
"physics_2d/active_objects",

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@ -38,7 +38,7 @@ class ImmediateGeometry : public GeometryInstance {
OBJ_TYPE(ImmediateGeometry, GeometryInstance);
RID im;
//a list of texures drawn need to be kept, to avoid references
//a list of textures drawn need to be kept, to avoid references
// in VisualServer from becoming invalid if the texture is no longer used
List<Ref<Texture> > cached_textures;
bool empty;

View File

@ -97,7 +97,7 @@ public:
enum TextureFlags {
TEXTURE_FLAG_MIPMAPS = 1, /// Enable automatic mipmap generation - when available
TEXTURE_FLAG_REPEAT = 2, /// Repeat texture (Tiling), otherwise Clamping
TEXTURE_FLAG_FILTER = 4, /// Create texure with linear (or available) filter
TEXTURE_FLAG_FILTER = 4, /// Create texture with linear (or available) filter
TEXTURE_FLAG_ANISOTROPIC_FILTER = 8,
TEXTURE_FLAG_CONVERT_TO_LINEAR = 16,
TEXTURE_FLAG_MIRRORED_REPEAT = 32, /// Repeat texture, with alternate sections mirrored