diff --git a/modules/interactive_music/audio_stream_interactive.cpp b/modules/interactive_music/audio_stream_interactive.cpp index 8472c4e352c..8656be988d9 100644 --- a/modules/interactive_music/audio_stream_interactive.cpp +++ b/modules/interactive_music/audio_stream_interactive.cpp @@ -777,7 +777,7 @@ void AudioStreamPlaybackInteractive::_queue(int p_to_clip_index, bool p_is_auto_ if (stream->clips[p_to_clip_index].auto_advance == AudioStreamInteractive::AUTO_ADVANCE_ENABLED) { int next_clip = stream->clips[p_to_clip_index].auto_advance_next_clip; - if (next_clip >= 0 && next_clip < (int)stream->clip_count && states[next_clip].playback.is_valid() && next_clip != p_to_clip_index && next_clip != playback_current && (!transition.use_filler_clip || next_clip != transition.filler_clip)) { + if (next_clip >= 0 && next_clip < (int)stream->clip_count && states[next_clip].playback.is_valid() && next_clip != p_to_clip_index && (!transition.use_filler_clip || next_clip != transition.filler_clip)) { auto_advance_to = next_clip; } } @@ -905,7 +905,9 @@ void AudioStreamPlaybackInteractive::_mix_internal_state(int p_state_idx, int p_ // time to start! from_frame = state.fade_wait * mix_rate; state.fade_wait = 0; - queue_next = state.auto_advance; + if (state.fade_speed == 0.0) { + queue_next = state.auto_advance; + } playback_current = p_state_idx; state.first_mix = false; } else { @@ -919,7 +921,6 @@ void AudioStreamPlaybackInteractive::_mix_internal_state(int p_state_idx, int p_ state.playback->mix(temp_buffer + from_frame, 1.0, p_frames - from_frame); double frame_fade_inc = state.fade_speed * frame_inc; - for (int i = from_frame; i < p_frames; i++) { if (state.fade_wait) { // This is for fade out of existing stream; @@ -933,6 +934,7 @@ void AudioStreamPlaybackInteractive::_mix_internal_state(int p_state_idx, int p_ state.fade_speed = 0.0; frame_fade_inc = 0.0; state.fade_volume = 1.0; + queue_next = state.auto_advance; } } else if (frame_fade_inc < 0.0) { state.fade_volume += frame_fade_inc;