Update `year` property in `version.py` to 2024
Seems like we missed this one when changing the copyright statements to use `present` instead of the hardcoded `year`. And backport other minor improvements from #87543.
This commit is contained in:
parent
584dc09ff8
commit
f61e2491e1
|
@ -33,6 +33,12 @@
|
|||
|
||||
#include "core/version_generated.gen.h"
|
||||
|
||||
// Copied from typedefs.h to stay lean.
|
||||
#ifndef _STR
|
||||
#define _STR(m_x) #m_x
|
||||
#define _MKSTR(m_x) _STR(m_x)
|
||||
#endif
|
||||
|
||||
// Godot versions are of the form <major>.<minor> for the initial release,
|
||||
// and then <major>.<minor>.<patch> for subsequent bugfix releases where <patch> != 0
|
||||
// That's arbitrary, but we find it pretty and it's the current policy.
|
||||
|
|
|
@ -1,16 +1,12 @@
|
|||
#include "core/version.h"
|
||||
#ifndef _STR
|
||||
#define _STR(m_x) #m_x
|
||||
#define _MKSTR(m_x) _STR(m_x)
|
||||
#endif
|
||||
|
||||
GODOT_ICON ICON platform/windows/godot.ico
|
||||
|
||||
1 VERSIONINFO
|
||||
FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
|
||||
PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
|
||||
FILEOS 4
|
||||
FILETYPE 1
|
||||
FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
|
||||
PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
|
||||
FILEOS 4
|
||||
FILETYPE 1
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
|
@ -21,7 +17,7 @@ BEGIN
|
|||
VALUE "FileVersion", VERSION_NUMBER
|
||||
VALUE "ProductName", VERSION_NAME
|
||||
VALUE "Licence", "MIT"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
|
||||
VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
|
||||
VALUE "Info", "https://godotengine.org"
|
||||
VALUE "ProductVersion", VERSION_FULL_BUILD
|
||||
END
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
#ifndef MINIUPNPCSTRINGS_H_INCLUDED
|
||||
#define MINIUPNPCSTRINGS_H_INCLUDED
|
||||
|
||||
#include "core/version.h"
|
||||
|
||||
#define OS_STRING VERSION_NAME "/1.0"
|
||||
#define OS_STRING "Godot Engine/1.0"
|
||||
#define MINIUPNPC_VERSION_STRING "2.2.5"
|
||||
|
||||
#if 0
|
||||
|
|
|
@ -5,6 +5,6 @@ minor = 6
|
|||
patch = 0
|
||||
status = "beta"
|
||||
module_config = ""
|
||||
year = 2022
|
||||
year = 2024
|
||||
website = "https://godotengine.org"
|
||||
docs = "3.5"
|
||||
|
|
Loading…
Reference in New Issue