Fixes crash related to animatio editor, closes #8687
(cherry picked from commit cf2fdcb63e
)
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da15a1b50d
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@ -1294,7 +1294,7 @@ void AnimationKeyEditor::_track_editor_draw() {
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Object *obj = NULL;
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RES res;
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Node *node = root->get_node_and_resource(animation->track_get_path(idx), res);
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Node *node = root ? root->get_node_and_resource(animation->track_get_path(idx), res) : (Node *)NULL;
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if (res.is_valid()) {
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obj = res.ptr();
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@ -1319,7 +1319,7 @@ void AnimationKeyEditor::_track_editor_draw() {
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te->draw_texture(type_icon[animation->track_get_type(idx)], ofs + Point2(0, y + (h - type_icon[0]->get_height()) / 2).floor());
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NodePath np = animation->track_get_path(idx);
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Node *n = root->get_node(np);
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Node *n = root ? root->get_node(np) : (Node *)NULL;
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Color ncol = color;
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if (n && editor_selection->is_selected(n))
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ncol = track_select_color;
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