Added validation to plugin creation.
Improved plugin creation dialog by adding form error reporting and restricting the user from overwriting an existing folder.
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@ -126,7 +126,51 @@ void PluginConfigDialog::_on_cancelled() {
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void PluginConfigDialog::_on_required_text_changed(const String &) {
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int lang_idx = script_option_edit->get_selected();
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String ext = ScriptServer::get_language(lang_idx)->get_extension();
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get_ok_button()->set_disabled(script_edit->get_text().get_basename().is_empty() || script_edit->get_text().get_extension() != ext || name_edit->get_text().is_empty());
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Ref<Texture2D> valid_icon = get_theme_icon("StatusSuccess", "EditorIcons");
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Ref<Texture2D> invalid_icon = get_theme_icon("StatusWarning", "EditorIcons");
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// Set variables to assume all is valid
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bool is_valid = true;
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name_validation->set_texture(valid_icon);
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subfolder_validation->set_texture(valid_icon);
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script_validation->set_texture(valid_icon);
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name_validation->set_tooltip("");
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subfolder_validation->set_tooltip("");
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script_validation->set_tooltip("");
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// Change valid status to invalid depending on conditions.
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Vector<String> errors;
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if (name_edit->get_text().is_empty()) {
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is_valid = false;
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name_validation->set_texture(invalid_icon);
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name_validation->set_tooltip(TTR("Plugin name cannot not be blank."));
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}
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if (script_edit->get_text().get_extension() != ext) {
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is_valid = false;
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script_validation->set_texture(invalid_icon);
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script_validation->set_tooltip(vformat(TTR("Script extension must match chosen langauge extension (.%s)."), ext));
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}
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if (script_edit->get_text().get_basename().is_empty()) {
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is_valid = false;
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script_validation->set_texture(invalid_icon);
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script_validation->set_tooltip(TTR("Script name cannot not be blank."));
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}
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if (subfolder_edit->get_text().is_empty()) {
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is_valid = false;
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subfolder_validation->set_texture(invalid_icon);
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subfolder_validation->set_tooltip(TTR("Subfolder cannot be blank."));
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} else {
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DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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String path = "res://addons/" + subfolder_edit->get_text();
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if (dir->dir_exists(path) && !_edit_mode) { // Only show this error if in "create" mode.
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is_valid = false;
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subfolder_validation->set_texture(invalid_icon);
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subfolder_validation->set_tooltip(TTR("Subfolder cannot be one which already exists."));
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}
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}
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get_ok_button()->set_disabled(!is_valid);
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}
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String PluginConfigDialog::_to_absolute_plugin_path(const String &p_plugin_name) {
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@ -162,19 +206,22 @@ void PluginConfigDialog::config(const String &p_config_path) {
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_edit_mode = true;
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active_edit->hide();
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Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->hide();
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Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 2))->hide();
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subfolder_edit->hide();
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Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->hide();
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Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 2))->hide();
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set_title(TTR("Edit a Plugin"));
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} else {
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_clear_fields();
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_edit_mode = false;
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active_edit->show();
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Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->show();
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Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 2))->show();
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subfolder_edit->show();
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Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->show();
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Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 2))->show();
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set_title(TTR("Create a Plugin"));
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}
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// Simulate text changing so the errors populate.
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_on_required_text_changed("");
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get_ok_button()->set_disabled(!_edit_mode);
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get_ok_button()->set_text(_edit_mode ? TTR("Update") : TTR("Create"));
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}
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@ -187,56 +234,88 @@ PluginConfigDialog::PluginConfigDialog() {
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get_ok_button()->set_disabled(true);
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set_hide_on_ok(true);
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GridContainer *grid = memnew(GridContainer);
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grid->set_columns(2);
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add_child(grid);
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VBoxContainer *vbox = memnew(VBoxContainer);
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vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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add_child(vbox);
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GridContainer *grid = memnew(GridContainer);
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grid->set_columns(3);
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vbox->add_child(grid);
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// Plugin Name
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Label *name_lb = memnew(Label);
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name_lb->set_text(TTR("Plugin Name:"));
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grid->add_child(name_lb);
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name_validation = memnew(TextureRect);
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name_validation->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
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grid->add_child(name_validation);
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name_edit = memnew(LineEdit);
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name_edit->connect("text_changed", callable_mp(this, &PluginConfigDialog::_on_required_text_changed));
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name_edit->set_placeholder("MyPlugin");
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grid->add_child(name_edit);
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// Subfolder
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Label *subfolder_lb = memnew(Label);
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subfolder_lb->set_text(TTR("Subfolder:"));
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grid->add_child(subfolder_lb);
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subfolder_validation = memnew(TextureRect);
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subfolder_validation->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
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grid->add_child(subfolder_validation);
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subfolder_edit = memnew(LineEdit);
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subfolder_edit->set_placeholder("\"my_plugin\" -> res://addons/my_plugin");
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subfolder_edit->connect("text_changed", callable_mp(this, &PluginConfigDialog::_on_required_text_changed));
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grid->add_child(subfolder_edit);
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// Description
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Label *desc_lb = memnew(Label);
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desc_lb->set_text(TTR("Description:"));
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grid->add_child(desc_lb);
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Control *desc_spacer = memnew(Control);
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grid->add_child(desc_spacer);
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desc_edit = memnew(TextEdit);
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desc_edit->set_custom_minimum_size(Size2(400, 80) * EDSCALE);
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desc_edit->set_wrap_enabled(true);
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grid->add_child(desc_edit);
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// Author
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Label *author_lb = memnew(Label);
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author_lb->set_text(TTR("Author:"));
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grid->add_child(author_lb);
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Control *author_spacer = memnew(Control);
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grid->add_child(author_spacer);
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author_edit = memnew(LineEdit);
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author_edit->set_placeholder("Godette");
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grid->add_child(author_edit);
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// Version
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Label *version_lb = memnew(Label);
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version_lb->set_text(TTR("Version:"));
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grid->add_child(version_lb);
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Control *version_spacer = memnew(Control);
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grid->add_child(version_spacer);
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version_edit = memnew(LineEdit);
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version_edit->set_placeholder("1.0");
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grid->add_child(version_edit);
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// Language dropdown
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Label *script_option_lb = memnew(Label);
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script_option_lb->set_text(TTR("Language:"));
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grid->add_child(script_option_lb);
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Control *script_opt_spacer = memnew(Control);
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grid->add_child(script_opt_spacer);
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script_option_edit = memnew(OptionButton);
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int default_lang = 0;
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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@ -251,20 +330,29 @@ PluginConfigDialog::PluginConfigDialog() {
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script_option_edit->select(default_lang);
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grid->add_child(script_option_edit);
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// Plugin Script Name
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Label *script_lb = memnew(Label);
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script_lb->set_text(TTR("Script Name:"));
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grid->add_child(script_lb);
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script_validation = memnew(TextureRect);
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script_validation->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
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grid->add_child(script_validation);
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script_edit = memnew(LineEdit);
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script_edit->connect("text_changed", callable_mp(this, &PluginConfigDialog::_on_required_text_changed));
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script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd");
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grid->add_child(script_edit);
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// Activate now checkbox
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// TODO Make this option work better with languages like C#. Right now, it does not work because the C# project must be compiled first.
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Label *active_lb = memnew(Label);
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active_lb->set_text(TTR("Activate now?"));
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grid->add_child(active_lb);
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Control *active_spacer = memnew(Control);
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grid->add_child(active_spacer);
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active_edit = memnew(CheckBox);
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active_edit->set_pressed(true);
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grid->add_child(active_edit);
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@ -36,6 +36,7 @@
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#include "scene/gui/line_edit.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/text_edit.h"
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#include "scene/gui/texture_rect.h"
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class PluginConfigDialog : public ConfirmationDialog {
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GDCLASS(PluginConfigDialog, ConfirmationDialog);
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@ -49,6 +50,10 @@ class PluginConfigDialog : public ConfirmationDialog {
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LineEdit *script_edit;
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CheckBox *active_edit;
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TextureRect *name_validation;
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TextureRect *subfolder_validation;
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TextureRect *script_validation;
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bool _edit_mode;
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void _clear_fields();
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