From aaf29c2d5841184af98f6db94d18e991ed1e4b15 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Mon, 14 Feb 2022 14:28:39 +0800 Subject: [PATCH] Make duplicate animation prompt for new name --- .../animation_player_editor_plugin.cpp | 122 ++++++++++-------- .../plugins/animation_player_editor_plugin.h | 2 +- 2 files changed, 66 insertions(+), 58 deletions(-) diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 0ac9a1c3bb3..50a48d363b2 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -306,7 +306,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { } void AnimationPlayerEditor::_animation_new() { - renaming = false; + name_dialog_op = TOOL_NEW_ANIM; name_title->set_text(TTR("New Animation Name:")); int count = 1; @@ -338,7 +338,7 @@ void AnimationPlayerEditor::_animation_rename() { name_title->set_text(TTR("Change Animation Name:")); name->set_text(selected_name); - renaming = true; + name_dialog_op = TOOL_RENAME_ANIM; name_dialog->popup_centered(Size2(300, 90)); name->select_all(); name->grab_focus(); @@ -490,7 +490,7 @@ void AnimationPlayerEditor::_animation_name_edited() { return; } - if (renaming && animation->get_item_count() > 0 && animation->get_item_text(animation->get_selected()) == new_name) { + if (name_dialog_op == TOOL_RENAME_ANIM && animation->get_item_count() > 0 && animation->get_item_text(animation->get_selected()) == new_name) { name_dialog->hide(); return; } @@ -501,37 +501,65 @@ void AnimationPlayerEditor::_animation_name_edited() { return; } - if (renaming) { - String current = animation->get_item_text(animation->get_selected()); - Ref anim = player->get_animation(current); + switch (name_dialog_op) { + case TOOL_RENAME_ANIM: { + String current = animation->get_item_text(animation->get_selected()); + Ref anim = player->get_animation(current); - undo_redo->create_action(TTR("Rename Animation")); - undo_redo->add_do_method(player, "rename_animation", current, new_name); - undo_redo->add_do_method(anim.ptr(), "set_name", new_name); - undo_redo->add_undo_method(player, "rename_animation", new_name, current); - undo_redo->add_undo_method(anim.ptr(), "set_name", current); - undo_redo->add_do_method(this, "_animation_player_changed", player); - undo_redo->add_undo_method(this, "_animation_player_changed", player); - undo_redo->commit_action(); + undo_redo->create_action(TTR("Rename Animation")); + undo_redo->add_do_method(player, "rename_animation", current, new_name); + undo_redo->add_do_method(anim.ptr(), "set_name", new_name); + undo_redo->add_undo_method(player, "rename_animation", new_name, current); + undo_redo->add_undo_method(anim.ptr(), "set_name", current); + undo_redo->add_do_method(this, "_animation_player_changed", player); + undo_redo->add_undo_method(this, "_animation_player_changed", player); + undo_redo->commit_action(); - _select_anim_by_name(new_name); + _select_anim_by_name(new_name); + } break; - } else { - Ref new_anim = Ref(memnew(Animation)); - new_anim->set_name(new_name); + case TOOL_NEW_ANIM: { + Ref new_anim = Ref(memnew(Animation)); + new_anim->set_name(new_name); - undo_redo->create_action(TTR("Add Animation")); - undo_redo->add_do_method(player, "add_animation", new_name, new_anim); - undo_redo->add_undo_method(player, "remove_animation", new_name); - undo_redo->add_do_method(this, "_animation_player_changed", player); - undo_redo->add_undo_method(this, "_animation_player_changed", player); - if (animation->get_item_count() == 0) { - undo_redo->add_do_method(this, "_start_onion_skinning"); - undo_redo->add_undo_method(this, "_stop_onion_skinning"); - } - undo_redo->commit_action(); + undo_redo->create_action(TTR("Add Animation")); + undo_redo->add_do_method(player, "add_animation", new_name, new_anim); + undo_redo->add_undo_method(player, "remove_animation", new_name); + undo_redo->add_do_method(this, "_animation_player_changed", player); + undo_redo->add_undo_method(this, "_animation_player_changed", player); + if (animation->get_item_count() == 0) { + undo_redo->add_do_method(this, "_start_onion_skinning"); + undo_redo->add_undo_method(this, "_stop_onion_skinning"); + } + undo_redo->commit_action(); - _select_anim_by_name(new_name); + _select_anim_by_name(new_name); + } break; + + case TOOL_DUPLICATE_ANIM: { + String current = animation->get_item_text(animation->get_selected()); + Ref anim = player->get_animation(current); + + Ref new_anim = Ref(memnew(Animation)); + List plist; + anim->get_property_list(&plist); + for (List::Element *E = plist.front(); E; E = E->next()) { + if (E->get().usage & PROPERTY_USAGE_STORAGE) { + new_anim->set(E->get().name, anim->get(E->get().name)); + } + } + new_anim->set_path(""); + + undo_redo->create_action(TTR("Duplicate Animation")); + undo_redo->add_do_method(player, "add_animation", new_name, new_anim); + undo_redo->add_undo_method(player, "remove_animation", new_name); + undo_redo->add_do_method(player, "animation_set_next", new_name, player->animation_get_next(current)); + undo_redo->add_do_method(this, "_animation_player_changed", player); + undo_redo->add_undo_method(this, "_animation_player_changed", player); + undo_redo->commit_action(); + + _select_anim_by_name(new_name); + } break; } name_dialog->hide(); @@ -963,37 +991,17 @@ void AnimationPlayerEditor::_animation_duplicate() { return; } - Ref new_anim = memnew(Animation); - List plist; - anim->get_property_list(&plist); - for (List::Element *E = plist.front(); E; E = E->next()) { - if (E->get().usage & PROPERTY_USAGE_STORAGE) { - new_anim->set(E->get().name, anim->get(E->get().name)); - } - } - new_anim->set_path(""); - String new_name = current; while (player->has_animation(new_name)) { new_name = new_name + " (copy)"; } - new_anim->set_name(new_name); - undo_redo->create_action(TTR("Duplicate Animation")); - undo_redo->add_do_method(player, "add_animation", new_name, new_anim); - undo_redo->add_undo_method(player, "remove_animation", new_name); - undo_redo->add_do_method(player, "animation_set_next", new_name, player->animation_get_next(current)); - undo_redo->add_do_method(this, "_animation_player_changed", player); - undo_redo->add_undo_method(this, "_animation_player_changed", player); - undo_redo->commit_action(); - - for (int i = 0; i < animation->get_item_count(); i++) { - if (animation->get_item_text(i) == new_name) { - animation->select(i); - _animation_selected(i); - return; - } - } + name_title->set_text(TTR("New Animation Name:")); + name->set_text(new_name); + name_dialog_op = TOOL_DUPLICATE_ANIM; + name_dialog->popup_centered(Size2(300, 90)); + name->select_all(); + name->grab_focus(); } void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { @@ -1597,7 +1605,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/copy_animation", TTR("Copy")), TOOL_COPY_ANIM); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation", TTR("Paste")), TOOL_PASTE_ANIM); tool_anim->get_popup()->add_separator(); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate")), TOOL_DUPLICATE_ANIM); + tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate...")), TOOL_DUPLICATE_ANIM); tool_anim->get_popup()->add_separator(); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/rename_animation", TTR("Rename...")), TOOL_RENAME_ANIM); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/edit_transitions", TTR("Edit Transitions...")), TOOL_EDIT_TRANSITIONS); @@ -1709,7 +1717,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay frame->connect("value_changed", this, "_seek_value_changed", Vector(), true); scale->connect("text_entered", this, "_scale_changed", Vector(), true); - renaming = false; + name_dialog_op = TOOL_NEW_ANIM; last_active = false; timeline_position = 0; diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 58bd163ad9b..11fd8e9f0cc 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -124,7 +124,7 @@ class AnimationPlayerEditor : public VBoxContainer { ConfirmationDialog *name_dialog; ConfirmationDialog *error_dialog; - bool renaming; + int name_dialog_op; bool updating; bool updating_blends;