Merge pull request #29177 from YeldhamDev/animeditor_node_fix

Fix "Node not found:" error message when adding tracks
This commit is contained in:
Rémi Verschelde 2019-05-25 23:18:44 +02:00 committed by GitHub
commit f6be4ebc0d
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -63,8 +63,6 @@ public:
ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo); ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo);
} }
//PopupDialog *ke_dialog;
void _fix_node_path(Variant &value) { void _fix_node_path(Variant &value) {
NodePath np = value; NodePath np = value;
@ -3456,7 +3454,7 @@ void AnimationTrackEditor::_update_tracks() {
Ref<Texture> icon = get_icon("Node", "EditorIcons"); Ref<Texture> icon = get_icon("Node", "EditorIcons");
String name = base_path; String name = base_path;
String tooltip; String tooltip;
if (root) { if (root && root->has_node(base_path)) {
Node *n = root->get_node(base_path); Node *n = root->get_node(base_path);
if (n) { if (n) {
if (has_icon(n->get_class(), "EditorIcons")) { if (has_icon(n->get_class(), "EditorIcons")) {