Make window unmovable by dragging title bar, when mouse in captured or confined mode.
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171a69757f
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f6e449a194
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@ -1920,6 +1920,7 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
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return;
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}
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WindowData &wd = windows[MAIN_WINDOW_ID];
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if (p_mode == MOUSE_MODE_CAPTURED) {
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// Apple Docs state that the display parameter is not used.
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// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
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@ -1928,7 +1929,7 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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CGAssociateMouseAndMouseCursorPosition(false);
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WindowData &wd = windows[MAIN_WINDOW_ID];
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[wd.window_object setMovable:NO];
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const NSRect contentRect = [wd.window_view frame];
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NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
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NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
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@ -1938,17 +1939,21 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
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if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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[wd.window_object setMovable:YES];
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CGAssociateMouseAndMouseCursorPosition(true);
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} else if (p_mode == MOUSE_MODE_CONFINED) {
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CGDisplayShowCursor(kCGDirectMainDisplay);
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[wd.window_object setMovable:NO];
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CGAssociateMouseAndMouseCursorPosition(false);
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} else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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[wd.window_object setMovable:NO];
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CGAssociateMouseAndMouseCursorPosition(false);
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} else { // MOUSE_MODE_VISIBLE
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CGDisplayShowCursor(kCGDirectMainDisplay);
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[wd.window_object setMovable:YES];
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CGAssociateMouseAndMouseCursorPosition(true);
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}
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