Fixed error when renaming a state in AnimationNodeStateMachine

Fixes #33245
This commit is contained in:
PouleyKetchoupp 2019-11-01 21:14:58 +01:00
parent a49c8d4a2b
commit f6f60e22f5
1 changed files with 4 additions and 2 deletions

View File

@ -1117,15 +1117,17 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
name_edit->hide();
updating = false;
state_machine_draw->update();
name_edit->hide();
}
void AnimationNodeStateMachineEditor::_name_edited_focus_out() {
if (updating)
return;
_name_edited(name_edit->get_text());
}