Implement copy/paste in visual shaders
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dfa324eb8e
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@ -233,6 +233,9 @@
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Signal sent when user dragging connection from output port into empty space of the graph.
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</description>
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</signal>
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<signal name="copy_nodes_request">
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Signal sent when the user presses [code]Ctrl + C[/code].
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</signal>
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<signal name="delete_nodes_request">
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<description>
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Signal sent when a GraphNode is attempted to be removed from the GraphEdit.
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@ -263,6 +266,9 @@
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Emitted when a GraphNode is selected.
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</description>
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</signal>
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<signal name="paste_nodes_request">
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Signal sent when the user presses [code]Ctrl + V[/code].
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</signal>
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<signal name="popup_request">
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<argument index="0" name="position" type="Vector2">
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</argument>
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@ -1379,6 +1379,9 @@ void VisualShaderEditor::_delete_request(int which) {
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undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
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undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which);
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undo_redo->add_do_method(this, "_clear_buffer");
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undo_redo->add_undo_method(this, "_clear_buffer");
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// restore size, inputs and outputs if node is group
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VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
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if (group) {
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@ -1533,12 +1536,32 @@ void VisualShaderEditor::_node_changed(int p_id) {
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}
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}
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void VisualShaderEditor::_duplicate_nodes() {
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void VisualShaderEditor::_dup_update_excluded(int p_type, Set<int> &r_excluded) {
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r_excluded.clear();
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VisualShader::Type type = (VisualShader::Type)p_type;
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VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
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for (int i = 0; i < graph->get_child_count(); i++) {
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List<int> nodes;
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Set<int> excluded;
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
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if (gn) {
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int id = String(gn->get_name()).to_int();
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Ref<VisualShaderNode> node = visual_shader->get_node(type, id);
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Ref<VisualShaderNodeOutput> output = node;
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if (output.is_valid()) {
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r_excluded.insert(id);
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continue;
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}
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r_excluded.insert(id);
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}
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}
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}
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void VisualShaderEditor::_dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded) {
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VisualShader::Type type = (VisualShader::Type)p_type;
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selection_center.x = 0.0f;
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selection_center.y = 0.0f;
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for (int i = 0; i < graph->get_child_count(); i++) {
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@ -1548,33 +1571,37 @@ void VisualShaderEditor::_duplicate_nodes() {
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Ref<VisualShaderNode> node = visual_shader->get_node(type, id);
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Ref<VisualShaderNodeOutput> output = node;
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if (output.is_valid()) { // can't duplicate output
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excluded.insert(id);
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r_excluded.insert(id);
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continue;
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}
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if (node.is_valid() && gn->is_selected()) {
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nodes.push_back(id);
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Vector2 pos = visual_shader->get_node_position(type, id);
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selection_center += pos;
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r_nodes.push_back(id);
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}
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excluded.insert(id);
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r_excluded.insert(id);
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}
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}
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if (nodes.empty())
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return;
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selection_center /= (float)r_nodes.size();
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}
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undo_redo->create_action(TTR("Duplicate Nodes"));
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void VisualShaderEditor::_dup_paste_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select) {
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VisualShader::Type type = (VisualShader::Type)p_type;
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int base_id = visual_shader->get_valid_node_id(type);
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int id_from = base_id;
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Map<int, int> connection_remap;
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for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
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for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) {
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connection_remap[E->get()] = id_from;
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Ref<VisualShaderNode> node = visual_shader->get_node(type, E->get());
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Ref<VisualShaderNode> dupli = node->duplicate();
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undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + Vector2(10, 10) * EDSCALE, id_from);
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undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + p_offset, id_from);
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undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
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// duplicate size, inputs and outputs if node is group
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@ -1606,13 +1633,14 @@ void VisualShaderEditor::_duplicate_nodes() {
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undo_redo->add_undo_method(this, "_update_graph");
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undo_redo->commit_action();
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if (p_select) {
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// reselect duplicated nodes by excluding the other ones
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for (int i = 0; i < graph->get_child_count(); i++) {
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
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if (gn) {
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int id = String(gn->get_name()).to_int();
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if (!excluded.has(id)) {
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if (!r_excluded.has(id)) {
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gn->set_selected(true);
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} else {
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gn->set_selected(false);
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@ -1620,6 +1648,55 @@ void VisualShaderEditor::_duplicate_nodes() {
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}
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}
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}
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}
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void VisualShaderEditor::_clear_buffer() {
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copy_nodes_buffer.clear();
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copy_nodes_excluded_buffer.clear();
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}
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void VisualShaderEditor::_duplicate_nodes() {
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int type = edit_type->get_selected();
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List<int> nodes;
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Set<int> excluded;
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_dup_copy_nodes(type, nodes, excluded);
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if (nodes.empty())
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return;
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undo_redo->create_action(TTR("Duplicate Nodes"));
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_dup_paste_nodes(type, nodes, excluded, Vector2(10, 10) * EDSCALE, true);
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}
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void VisualShaderEditor::_copy_nodes() {
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copy_type = edit_type->get_selected();
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_clear_buffer();
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_dup_copy_nodes(copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer);
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}
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void VisualShaderEditor::_paste_nodes() {
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if (copy_nodes_buffer.empty())
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return;
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int type = edit_type->get_selected();
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undo_redo->create_action(TTR("Paste Nodes"));
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float scale = graph->get_zoom();
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_dup_paste_nodes(type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false);
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_dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste
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}
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void VisualShaderEditor::_on_nodes_delete() {
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@ -1647,6 +1724,9 @@ void VisualShaderEditor::_on_nodes_delete() {
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undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
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undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
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undo_redo->add_do_method(this, "_clear_buffer");
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undo_redo->add_undo_method(this, "_clear_buffer");
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// restore size, inputs and outputs if node is group
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VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
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if (group) {
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@ -1691,6 +1771,10 @@ void VisualShaderEditor::_on_nodes_delete() {
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}
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void VisualShaderEditor::_mode_selected(int p_id) {
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copy_nodes_buffer.clear();
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copy_nodes_excluded_buffer.clear();
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_update_options_menu();
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_update_graph();
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}
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@ -1884,6 +1968,8 @@ void VisualShaderEditor::_bind_methods() {
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ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed);
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ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out);
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ClassDB::bind_method("_duplicate_nodes", &VisualShaderEditor::_duplicate_nodes);
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ClassDB::bind_method("_copy_nodes", &VisualShaderEditor::_copy_nodes);
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ClassDB::bind_method("_paste_nodes", &VisualShaderEditor::_paste_nodes);
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ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected);
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ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
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ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port);
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@ -1898,6 +1984,7 @@ void VisualShaderEditor::_bind_methods() {
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ClassDB::bind_method("_remove_output_port", &VisualShaderEditor::_remove_output_port);
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ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized);
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ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
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ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer);
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ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
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ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
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@ -1943,6 +2030,8 @@ VisualShaderEditor::VisualShaderEditor() {
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graph->connect("node_selected", this, "_node_selected");
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graph->connect("scroll_offset_changed", this, "_scroll_changed");
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graph->connect("duplicate_nodes_request", this, "_duplicate_nodes");
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graph->connect("copy_nodes_request", this, "_copy_nodes");
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graph->connect("paste_nodes_request", this, "_paste_nodes");
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graph->connect("delete_nodes_request", this, "_on_nodes_delete");
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graph->connect("gui_input", this, "_graph_gui_input");
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graph->connect("connection_to_empty", this, "_connection_to_empty");
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@ -176,8 +176,21 @@ class VisualShaderEditor : public VBoxContainer {
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void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
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void _dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded);
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void _dup_update_excluded(int p_type, Set<int> &r_excluded);
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void _dup_paste_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select);
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void _duplicate_nodes();
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Vector2 selection_center;
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int copy_type; // shader type
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List<int> copy_nodes_buffer;
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Set<int> copy_nodes_excluded_buffer;
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void _clear_buffer();
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void _copy_nodes();
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void _paste_nodes();
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Vector<Ref<VisualShaderNodePlugin> > plugins;
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void _mode_selected(int p_id);
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@ -1030,15 +1030,29 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
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}
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Ref<InputEventKey> k = p_ev;
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if (k.is_valid() && k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
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if (k.is_valid()) {
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if (k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
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emit_signal("duplicate_nodes_request");
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accept_event();
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}
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if (k.is_valid() && k->get_scancode() == KEY_DELETE && k->is_pressed()) {
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if (k->get_scancode() == KEY_C && k->is_pressed() && k->get_command()) {
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emit_signal("copy_nodes_request");
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accept_event();
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}
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if (k->get_scancode() == KEY_V && k->is_pressed() && k->get_command()) {
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emit_signal("paste_nodes_request");
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accept_event();
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}
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if (k->get_scancode() == KEY_DELETE && k->is_pressed()) {
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emit_signal("delete_nodes_request");
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accept_event();
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}
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}
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Ref<InputEventMagnifyGesture> magnify_gesture = p_ev;
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if (magnify_gesture.is_valid()) {
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@ -1297,6 +1311,8 @@ void GraphEdit::_bind_methods() {
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ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
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ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
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ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
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ADD_SIGNAL(MethodInfo("copy_nodes_request"));
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ADD_SIGNAL(MethodInfo("paste_nodes_request"));
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ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
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ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
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ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
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