Make Camera2D's editor helper code only be compiled on editor builds

This commit is contained in:
Michael Alexsander 2020-02-09 23:08:18 -03:00
parent 09b5d6886f
commit f70ccbca52
1 changed files with 8 additions and 1 deletions

View File

@ -263,6 +263,7 @@ void Camera2D::_notification(int p_what) {
viewport = nullptr;
} break;
#ifdef TOOLS_ENABLED
case NOTIFICATION_DRAW: {
if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) {
break;
@ -339,8 +340,8 @@ void Camera2D::_notification(int p_what) {
draw_line(inv_transform.xform(margin_endpoints[i]), inv_transform.xform(margin_endpoints[(i + 1) % 4]), margin_drawing_color, margin_drawing_width);
}
}
} break;
#endif
}
}
@ -610,7 +611,9 @@ Node *Camera2D::get_custom_viewport() const {
void Camera2D::set_screen_drawing_enabled(bool enable) {
screen_drawing_enabled = enable;
#ifdef TOOLS_ENABLED
update();
#endif
}
bool Camera2D::is_screen_drawing_enabled() const {
@ -619,7 +622,9 @@ bool Camera2D::is_screen_drawing_enabled() const {
void Camera2D::set_limit_drawing_enabled(bool enable) {
limit_drawing_enabled = enable;
#ifdef TOOLS_ENABLED
update();
#endif
}
bool Camera2D::is_limit_drawing_enabled() const {
@ -628,7 +633,9 @@ bool Camera2D::is_limit_drawing_enabled() const {
void Camera2D::set_margin_drawing_enabled(bool enable) {
margin_drawing_enabled = enable;
#ifdef TOOLS_ENABLED
update();
#endif
}
bool Camera2D::is_margin_drawing_enabled() const {