Make sure tile is selected when selecting TileMap
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35444576ff
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@ -515,6 +515,7 @@ void TileMapEditor::_update_palette() {
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sel_tile = selected.get(Math::rand() % selected.size());
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sel_tile = selected.get(Math::rand() % selected.size());
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} else if (palette->get_item_count() > 0) {
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} else if (palette->get_item_count() > 0) {
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palette->select(0);
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palette->select(0);
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sel_tile = palette->get_selected_items().get(0);
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}
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}
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if (sel_tile != TileMap::INVALID_CELL && ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || (!priority_atlastile && tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE))) {
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if (sel_tile != TileMap::INVALID_CELL && ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || (!priority_atlastile && tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE))) {
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