From f75ace5ac5cd8a3a38e8f7f6f7b607d9299328e5 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Wed, 19 May 2021 10:22:15 +0800 Subject: [PATCH] Fix ragdoll simulation when parent was readded to scene (cherry picked from commit a701927d89ff492b1c49f0af071f82376249a246) --- scene/3d/physics_body.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 1741fdb85af..e724ba8c87d 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -2077,6 +2077,8 @@ void PhysicalBone::_notification(int p_what) { if (parent_skeleton) { if (-1 != bone_id) { parent_skeleton->unbind_physical_bone_from_bone(bone_id); + parent_skeleton->unbind_child_node_from_bone(bone_id, this); + bone_id = -1; } } parent_skeleton = nullptr;