Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent

Reverse tangents of capsule mesh
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Rémi Verschelde 2022-05-03 08:18:48 +02:00 committed by GitHub
commit f75afaa085
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1 changed files with 3 additions and 3 deletions

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@ -314,7 +314,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius * w, y, -z * radius * w);
points.push_back(p + Vector3(0.0, 0.5 * height - radius, 0.0));
normals.push_back(p.normalized());
ADD_TANGENT(z, 0.0, x, 1.0)
ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u, v * onethird));
point++;
@ -353,7 +353,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius, y, -z * radius);
points.push_back(p);
normals.push_back(Vector3(x, 0.0, -z));
ADD_TANGENT(z, 0.0, x, 1.0)
ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u, onethird + (v * onethird)));
point++;
@ -393,7 +393,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius * w, y, -z * radius * w);
points.push_back(p + Vector3(0.0, -0.5 * height + radius, 0.0));
normals.push_back(p.normalized());
ADD_TANGENT(z, 0.0, x, 1.0)
ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u2, twothirds + ((v - 1.0) * onethird)));
point++;