Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
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@ -201,7 +201,12 @@
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<return type="String">
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</return>
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<description>
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Returns the host OS locale.
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Returns the host OS locale as a string of the form [code]language_Script_COUNTRY_VARIANT@extra[/code].
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[code]language[/code] - 2 or 3 letter [url=https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes]language code[/url], in lower case.
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[code]Script[/code] - optional, 4 letter [url=https://en.wikipedia.org/wiki/ISO_15924]script code[/url], in title case.
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[code]COUNTRY[/code] - optional, 2 or 3 letter [url=https://en.wikipedia.org/wiki/ISO_3166-1]country code[/url], in upper case.
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[code]VARIANT[/code] - optional, language variant, region and sort order. Variant can have any number of underscored key words.
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[code]extra[/code] - optional, semicolon separated list of additional key words. Currency, calendar, sort order and numbering system information.
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</description>
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</method>
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<method name="get_model_name" qualifiers="const">
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@ -284,7 +284,7 @@ Error OS_OSX::shell_open(String p_uri) {
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String OS_OSX::get_locale() const {
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NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
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return [locale_code UTF8String];
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return String([locale_code UTF8String]).replace("-", "_");
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}
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String OS_OSX::get_executable_path() const {
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@ -567,21 +567,21 @@ String OS_Windows::get_locale() const {
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LANGID langid = GetUserDefaultUILanguage();
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String neutral;
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int lang = langid & ((1 << 9) - 1);
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int sublang = langid & ~((1 << 9) - 1);
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int lang = PRIMARYLANGID(langid);
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int sublang = SUBLANGID(langid);
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while (wl->locale) {
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if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL)
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neutral = wl->locale;
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if (lang == wl->main_lang && sublang == wl->sublang)
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return wl->locale;
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return String(wl->locale).replace("-", "_");
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wl++;
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}
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if (neutral != "")
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return neutral;
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return String(neutral).replace("-", "_");
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return "en";
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}
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