Port collision and layer masks to 3D, fixes #1759

Raycasts now have type_mask and layer_mask. Areas - collision_mask and layer_mask. PhysicsBodies needed only collision_mask.
This commit is contained in:
Bojidar Marinov 2016-04-09 21:54:09 +03:00
parent d454e64f42
commit f7c3d6329c
14 changed files with 283 additions and 3 deletions

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@ -519,6 +519,60 @@ bool Area::overlaps_body(Node* p_body) const{
return E->get().in_tree; return E->get().in_tree;
} }
void Area::set_collision_mask(uint32_t p_mask) {
collision_mask=p_mask;
PhysicsServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask);
}
uint32_t Area::get_collision_mask() const {
return collision_mask;
}
void Area::set_layer_mask(uint32_t p_mask) {
layer_mask=p_mask;
PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask);
}
uint32_t Area::get_layer_mask() const {
return layer_mask;
}
void Area::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
if (p_value)
mask|=1<<p_bit;
else
mask&=~(1<<p_bit);
set_collision_mask(mask);
}
bool Area::get_collision_mask_bit(int p_bit) const{
return get_collision_mask()&(1<<p_bit);
}
void Area::set_layer_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_layer_mask();
if (p_value)
mask|=1<<p_bit;
else
mask&=~(1<<p_bit);
set_layer_mask(mask);
}
bool Area::get_layer_mask_bit(int p_bit) const{
return get_layer_mask()&(1<<p_bit);
}
void Area::_bind_methods() { void Area::_bind_methods() {
@ -552,6 +606,18 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority);
ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area::set_collision_mask);
ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area::get_collision_mask);
ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area::get_layer_mask);
ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area::set_collision_mask_bit);
ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area::get_collision_mask_bit);
ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area::set_layer_mask_bit);
ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area::get_layer_mask_bit);
ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable); ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable);
ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable); ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable);
@ -589,6 +655,8 @@ void Area::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
} }
@ -604,6 +672,8 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
angular_damp=1; angular_damp=1;
priority=0; priority=0;
monitoring=false; monitoring=false;
collision_mask=1;
layer_mask=1;
set_ray_pickable(false); set_ray_pickable(false);
set_enable_monitoring(true); set_enable_monitoring(true);
set_monitorable(true); set_monitorable(true);

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@ -54,6 +54,8 @@ private:
real_t gravity_distance_scale; real_t gravity_distance_scale;
real_t angular_damp; real_t angular_damp;
real_t linear_damp; real_t linear_damp;
uint32_t collision_mask;
uint32_t layer_mask;
int priority; int priority;
bool monitoring; bool monitoring;
bool monitorable; bool monitorable;
@ -157,6 +159,18 @@ public:
void set_monitorable(bool p_enable); void set_monitorable(bool p_enable);
bool is_monitorable() const; bool is_monitorable() const;
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
void set_layer_mask_bit(int p_bit, bool p_value);
bool get_layer_mask_bit(int p_bit) const;
Array get_overlapping_bodies() const; Array get_overlapping_bodies() const;
Array get_overlapping_areas() const; //function for script Array get_overlapping_areas() const; //function for script

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@ -69,6 +69,50 @@ uint32_t PhysicsBody::get_layer_mask() const {
return layer_mask; return layer_mask;
} }
void PhysicsBody::set_collision_mask(uint32_t p_mask) {
collision_mask=p_mask;
PhysicsServer::get_singleton()->body_set_collision_mask(get_rid(),p_mask);
}
uint32_t PhysicsBody::get_collision_mask() const {
return collision_mask;
}
void PhysicsBody::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
if (p_value)
mask|=1<<p_bit;
else
mask&=~(1<<p_bit);
set_collision_mask(mask);
}
bool PhysicsBody::get_collision_mask_bit(int p_bit) const{
return get_collision_mask()&(1<<p_bit);
}
void PhysicsBody::set_layer_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_layer_mask();
if (p_value)
mask|=1<<p_bit;
else
mask&=~(1<<p_bit);
set_layer_mask(mask);
}
bool PhysicsBody::get_layer_mask_bit(int p_bit) const{
return get_layer_mask()&(1<<p_bit);
}
void PhysicsBody::add_collision_exception_with(Node* p_node) { void PhysicsBody::add_collision_exception_with(Node* p_node) {
ERR_FAIL_NULL(p_node); ERR_FAIL_NULL(p_node);
@ -92,17 +136,42 @@ void PhysicsBody::remove_collision_exception_with(Node* p_node) {
PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(),physics_body->get_rid()); PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(),physics_body->get_rid());
} }
void PhysicsBody::_set_layers(uint32_t p_mask) {
set_layer_mask(p_mask);
set_collision_mask(p_mask);
}
uint32_t PhysicsBody::_get_layers() const{
return get_layer_mask();
}
void PhysicsBody::_bind_methods() { void PhysicsBody::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody::set_layer_mask); ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody::get_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody::get_layer_mask);
ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody::set_collision_mask);
ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody::get_collision_mask);
ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&PhysicsBody::set_collision_mask_bit);
ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&PhysicsBody::get_collision_mask_bit);
ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&PhysicsBody::set_layer_mask_bit);
ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&PhysicsBody::get_layer_mask_bit);
ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody::_set_layers);
ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody::_get_layers);
ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat
ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
} }
PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) : CollisionObject( PhysicsServer::get_singleton()->body_create(p_mode), false) { PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) : CollisionObject( PhysicsServer::get_singleton()->body_create(p_mode), false) {
layer_mask=1; layer_mask=1;
collision_mask=1;
} }

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@ -39,6 +39,11 @@ class PhysicsBody : public CollisionObject {
OBJ_TYPE(PhysicsBody,CollisionObject); OBJ_TYPE(PhysicsBody,CollisionObject);
uint32_t layer_mask; uint32_t layer_mask;
uint32_t collision_mask;
void _set_layers(uint32_t p_mask);
uint32_t _get_layers() const;
protected: protected:
static void _bind_methods(); static void _bind_methods();
@ -53,6 +58,15 @@ public:
void set_layer_mask(uint32_t p_mask); void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const; uint32_t get_layer_mask() const;
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
void set_layer_mask_bit(int p_bit, bool p_value);
bool get_layer_mask_bit(int p_bit) const;
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
void add_collision_exception_with(Node* p_node); //must be physicsbody void add_collision_exception_with(Node* p_node); //must be physicsbody
void remove_collision_exception_with(Node* p_node); void remove_collision_exception_with(Node* p_node);

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@ -43,6 +43,26 @@ Vector3 RayCast::get_cast_to() const{
return cast_to; return cast_to;
} }
void RayCast::set_layer_mask(uint32_t p_mask) {
layer_mask=p_mask;
}
uint32_t RayCast::get_layer_mask() const {
return layer_mask;
}
void RayCast::set_type_mask(uint32_t p_mask) {
type_mask=p_mask;
}
uint32_t RayCast::get_type_mask() const {
return type_mask;
}
bool RayCast::is_colliding() const{ bool RayCast::is_colliding() const{
return collided; return collided;
@ -130,7 +150,7 @@ void RayCast::_notification(int p_what) {
PhysicsDirectSpaceState::RayResult rr; PhysicsDirectSpaceState::RayResult rr;
if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude)) { if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude, layer_mask, type_mask)) {
collided=true; collided=true;
against=rr.collider_id; against=rr.collider_id;
@ -206,8 +226,16 @@ void RayCast::_bind_methods() {
ObjectTypeDB::bind_method(_MD("clear_exceptions"),&RayCast::clear_exceptions); ObjectTypeDB::bind_method(_MD("clear_exceptions"),&RayCast::clear_exceptions);
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast::get_layer_mask);
ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast::set_type_mask);
ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast::get_type_mask);
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
} }
RayCast::RayCast() { RayCast::RayCast() {
@ -216,5 +244,7 @@ RayCast::RayCast() {
against=0; against=0;
collided=false; collided=false;
against_shape=0; against_shape=0;
layer_mask=1;
type_mask=PhysicsDirectSpaceState::TYPE_MASK_COLLISION;
cast_to=Vector3(0,-1,0); cast_to=Vector3(0,-1,0);
} }

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@ -47,6 +47,9 @@ class RayCast : public Spatial {
Set<RID> exclude; Set<RID> exclude;
uint32_t layer_mask;
uint32_t type_mask;
protected: protected:
void _notification(int p_what); void _notification(int p_what);
@ -59,6 +62,12 @@ public:
void set_cast_to(const Vector3& p_point); void set_cast_to(const Vector3& p_point);
Vector3 get_cast_to() const; Vector3 get_cast_to() const;
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
void set_type_mask(uint32_t p_mask);
uint32_t get_type_mask() const;
bool is_colliding() const; bool is_colliding() const;
Object *get_collider() const; Object *get_collider() const;
int get_collider_shape() const; int get_collider_shape() const;

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@ -32,6 +32,11 @@
bool AreaPairSW::setup(float p_step) { bool AreaPairSW::setup(float p_step) {
if (!area->test_collision_mask(body)) {
colliding = false;
return false;
}
bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),NULL,this); bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),NULL,this);
if (result!=colliding) { if (result!=colliding) {
@ -100,6 +105,11 @@ AreaPairSW::~AreaPairSW() {
bool Area2PairSW::setup(float p_step) { bool Area2PairSW::setup(float p_step) {
if (!area_a->test_collision_mask(area_b)) {
colliding = false;
return false;
}
// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); // bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this); bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this);

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@ -221,7 +221,7 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo
bool BodyPairSW::setup(float p_step) { bool BodyPairSW::setup(float p_step) {
//cannot collide //cannot collide
if ((A->get_layer_mask()&B->get_layer_mask())==0 || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) {
collided=false; collided=false;
return false; return false;
} }

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@ -217,5 +217,6 @@ CollisionObjectSW::CollisionObjectSW(Type p_type) {
space=NULL; space=NULL;
instance_id=0; instance_id=0;
layer_mask=1; layer_mask=1;
collision_mask=1;
ray_pickable=true; ray_pickable=true;
} }

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@ -53,6 +53,7 @@ private:
RID self; RID self;
ObjectID instance_id; ObjectID instance_id;
uint32_t layer_mask; uint32_t layer_mask;
uint32_t collision_mask;
struct Shape { struct Shape {
@ -136,6 +137,13 @@ public:
_FORCE_INLINE_ void set_layer_mask(uint32_t p_mask) { layer_mask=p_mask; } _FORCE_INLINE_ void set_layer_mask(uint32_t p_mask) { layer_mask=p_mask; }
_FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; } _FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; }
_FORCE_INLINE_ void set_collision_mask(uint32_t p_mask) { collision_mask=p_mask; }
_FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; }
_FORCE_INLINE_ bool test_collision_mask(CollisionObjectSW* p_other) const {
return layer_mask&p_other->collision_mask || p_other->layer_mask&collision_mask;
}
void remove_shape(ShapeSW *p_shape); void remove_shape(ShapeSW *p_shape);
void remove_shape(int p_index); void remove_shape(int p_index);

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@ -418,6 +418,22 @@ Transform PhysicsServerSW::area_get_transform(RID p_area) const {
return area->get_transform(); return area->get_transform();
}; };
void PhysicsServerSW::area_set_layer_mask(RID p_area,uint32_t p_mask) {
AreaSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_layer_mask(p_mask);
}
void PhysicsServerSW::area_set_collision_mask(RID p_area,uint32_t p_mask) {
AreaSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_collision_mask(p_mask);
}
void PhysicsServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { void PhysicsServerSW::area_set_monitorable(RID p_area,bool p_monitorable) {
AreaSW *area = area_owner.get(p_area); AreaSW *area = area_owner.get(p_area);
@ -657,6 +673,25 @@ uint32_t PhysicsServerSW::body_get_layer_mask(RID p_body, uint32_t p_mask) const
} }
void PhysicsServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
body->set_collision_mask(p_mask);
body->wakeup();
}
uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body, uint32_t p_mask) const{
const BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
return body->get_collision_mask();
}
void PhysicsServerSW::body_attach_object_instance_ID(RID p_body,uint32_t p_ID) { void PhysicsServerSW::body_attach_object_instance_ID(RID p_body,uint32_t p_ID) {

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@ -131,6 +131,9 @@ public:
virtual void area_set_ray_pickable(RID p_area,bool p_enable); virtual void area_set_ray_pickable(RID p_area,bool p_enable);
virtual bool area_is_ray_pickable(RID p_area) const; virtual bool area_is_ray_pickable(RID p_area) const;
virtual void area_set_collision_mask(RID p_area,uint32_t p_mask);
virtual void area_set_layer_mask(RID p_area,uint32_t p_mask);
virtual void area_set_monitorable(RID p_area,bool p_monitorable); virtual void area_set_monitorable(RID p_area,bool p_monitorable);
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
@ -171,6 +174,9 @@ public:
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask); virtual void body_set_layer_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const; virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const;
virtual void body_set_user_flags(RID p_body, uint32_t p_flags); virtual void body_set_user_flags(RID p_body, uint32_t p_flags);
virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const; virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const;

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@ -457,6 +457,8 @@ void PhysicsServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&PhysicsServer::area_remove_shape); ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&PhysicsServer::area_remove_shape);
ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes); ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes);
ObjectTypeDB::bind_method(_MD("area_set_layer_mask","area","mask"),&PhysicsServer::area_set_layer_mask);
ObjectTypeDB::bind_method(_MD("area_set_collision_mask","area","mask"),&PhysicsServer::area_set_collision_mask);
ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_set_param); ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_set_param);
ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform); ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform);
@ -480,6 +482,12 @@ void PhysicsServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("body_set_mode","body","mode"),&PhysicsServer::body_set_mode); ObjectTypeDB::bind_method(_MD("body_set_mode","body","mode"),&PhysicsServer::body_set_mode);
ObjectTypeDB::bind_method(_MD("body_get_mode","body"),&PhysicsServer::body_get_mode); ObjectTypeDB::bind_method(_MD("body_get_mode","body"),&PhysicsServer::body_get_mode);
ObjectTypeDB::bind_method(_MD("body_set_layer_mask","body","mask"),&PhysicsServer::body_set_layer_mask);
ObjectTypeDB::bind_method(_MD("body_get_layer_mask","body"),&PhysicsServer::body_get_layer_mask);
ObjectTypeDB::bind_method(_MD("body_set_collision_mask","body","mask"),&PhysicsServer::body_set_collision_mask);
ObjectTypeDB::bind_method(_MD("body_get_collision_mask","body"),&PhysicsServer::body_get_collision_mask);
ObjectTypeDB::bind_method(_MD("body_add_shape","body","shape","transform"),&PhysicsServer::body_add_shape,DEFVAL(Transform())); ObjectTypeDB::bind_method(_MD("body_add_shape","body","shape","transform"),&PhysicsServer::body_add_shape,DEFVAL(Transform()));
ObjectTypeDB::bind_method(_MD("body_set_shape","body","shape_idx","shape"),&PhysicsServer::body_set_shape); ObjectTypeDB::bind_method(_MD("body_set_shape","body","shape_idx","shape"),&PhysicsServer::body_set_shape);
ObjectTypeDB::bind_method(_MD("body_set_shape_transform","body","shape_idx","transform"),&PhysicsServer::body_set_shape_transform); ObjectTypeDB::bind_method(_MD("body_set_shape_transform","body","shape_idx","transform"),&PhysicsServer::body_set_shape_transform);

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@ -346,6 +346,9 @@ public:
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0;
virtual Transform area_get_transform(RID p_area) const=0; virtual Transform area_get_transform(RID p_area) const=0;
virtual void area_set_collision_mask(RID p_area,uint32_t p_mask)=0;
virtual void area_set_layer_mask(RID p_area,uint32_t p_mask)=0;
virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0;
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0;
@ -397,6 +400,9 @@ public:
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0; virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0;
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0; virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0;
virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const=0;
virtual void body_set_user_flags(RID p_body, uint32_t p_flags)=0; virtual void body_set_user_flags(RID p_body, uint32_t p_flags)=0;
virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const=0; virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const=0;