Refactor the BoxContainer and BoxShape classes
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BoxContainer" inherits="Container" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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Base class for Box containers.
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Base class for box containers.
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</brief_description>
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<description>
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Base class for Box containers. It arranges children controls vertically or horizontally, and rearranges them automatically when their minimum size changes.
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Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.
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</description>
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<tutorials>
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</tutorials>
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<argument index="0" name="begin" type="bool">
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</argument>
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<description>
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Add a control to the box as a spacer.
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If [i]begin[/i] is true the spacer control will be inserted in front of other children.
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Adds a control to the box as a spacer. If [code]true[/code], [i]begin[/i] will insert the spacer control in front of other children.
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</description>
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</method>
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<method name="get_alignment" qualifiers="const">
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</methods>
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<members>
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<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode">
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The alignment of the container's children (must be one of ALIGN_BEGIN, ALIGN_CENTER, or ALIGN_END).
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</member>
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</members>
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<constants>
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<constant name="ALIGN_BEGIN" value="0">
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Align children with beginning of the container.
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Aligns children with the beginning of the container.
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</constant>
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<constant name="ALIGN_CENTER" value="1">
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Align children with center of the container.
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Aligns children with the center of the container.
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</constant>
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<constant name="ALIGN_END" value="2">
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Align children with end of the container.
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Aligns children with the end of the container.
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</constant>
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</constants>
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</class>
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Box shape resource.
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</brief_description>
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<description>
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Box shape resource, which can be set into a [PhysicsBody] or area.
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3D box shape that can be a child of a [PhysicsBody] or [Area].
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</description>
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<tutorials>
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</tutorials>
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</methods>
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<members>
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<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
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The shape's half extents.
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</member>
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</members>
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<constants>
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