iOS: fix deprecations and leaks

Fixes some deprecations and leaks reported by Xcode Analyzer
This commit is contained in:
Sergey Minakov 2020-08-25 15:18:47 +03:00
parent 9bf5a0b791
commit f81c6c52fc
6 changed files with 30 additions and 26 deletions

View File

@ -49,8 +49,10 @@ void _set_keep_screen_on(bool p_enabled);
Error _shell_open(String p_uri) {
NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]])
if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) {
[url release];
return ERR_CANT_OPEN;
}
printf("opening url %ls\n", p_uri.c_str());
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]];
@ -548,7 +550,7 @@ static int frame_count = 0;
// can use that instead? (note that left and right seem swapped)
switch ([[UIApplication sharedApplication] statusBarOrientation]) {
case UIDeviceOrientationLandscapeLeft: {
case UIInterfaceOrientationLandscapeLeft: {
OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
gravity.z);
OSIPhone::get_singleton()->update_accelerometer(
@ -559,7 +561,7 @@ static int frame_count = 0;
OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x,
rotation.z);
}; break;
case UIDeviceOrientationLandscapeRight: {
case UIInterfaceOrientationLandscapeRight: {
OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
gravity.z);
OSIPhone::get_singleton()->update_accelerometer(
@ -570,7 +572,7 @@ static int frame_count = 0;
OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x,
rotation.z);
}; break;
case UIDeviceOrientationPortraitUpsideDown: {
case UIInterfaceOrientationPortraitUpsideDown: {
OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
gravity.z);
OSIPhone::get_singleton()->update_accelerometer(
@ -595,7 +597,7 @@ static int frame_count = 0;
};
}
bool quit_request = OSIPhone::get_singleton()->iterate();
OSIPhone::get_singleton()->iterate();
};
}; break;
@ -614,7 +616,6 @@ static int frame_count = 0;
is_focus_out = false;
[application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
// disable idle timer
// application.idleTimerDisabled = YES;

View File

@ -107,7 +107,7 @@
- (void)keyboardOnScreen:(NSNotification *)notification;
- (void)keyboardHidden:(NSNotification *)notification;
@property NSTimeInterval animationInterval;
@property(nonatomic, assign) NSTimeInterval animationInterval;
@property(nonatomic, assign) BOOL useCADisplayLink;
@end

View File

@ -80,10 +80,12 @@ void _hide_keyboard() {
};
Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) {
UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0);
if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) {
UIEdgeInsets insets = UIEdgeInsetsZero;
if (@available(iOS 11.0, *)) {
insets = [_instance safeAreaInsets];
}
ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0,
Rect2(0, 0, p_window_width, p_window_height));
UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right));
@ -699,7 +701,7 @@ static void clear_touches() {
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) {
if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {
if (_instance.avPlayerItem.status == AVPlayerItemStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {
_stop_video();
video_found_error = true;
}

View File

@ -68,17 +68,18 @@ const CGFloat kGLGestureMovementDistance = 0.5;
[self.view touchesBegan:delayedTouches withEvent:delayedEvent];
}
[delayedTouches release];
delayedTouches = nil;
delayedEvent = nil;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSSet *cleared = [self clearTouches:touches phase:UITouchPhaseBegan];
NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan];
[self delayTouches:cleared andEvent:event];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
NSSet *cleared = [self clearTouches:touches phase:UITouchPhaseMoved];
NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved];
if (delayTimer) {
// We should check if movement was significant enough to fire an event
@ -95,20 +96,24 @@ const CGFloat kGLGestureMovementDistance = 0.5;
if (distance > kGLGestureMovementDistance) {
[delayTimer fire];
[self.view touchesMoved:cleared withEvent:event];
[cleared release];
return;
}
}
[cleared release];
return;
}
[self.view touchesMoved:cleared withEvent:event];
[cleared release];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
[delayTimer fire];
NSSet *cleared = [self clearTouches:touches phase:UITouchPhaseEnded];
NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded];
[self.view touchesEnded:cleared withEvent:event];
[cleared release];
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
@ -116,7 +121,7 @@ const CGFloat kGLGestureMovementDistance = 0.5;
[self.view touchesCancelled:touches withEvent:event];
};
- (NSSet *)clearTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave {
- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave {
NSMutableSet *cleared = [touches mutableCopy];
for (UITouch *touch in touches) {

View File

@ -34,9 +34,6 @@
@interface ViewController : UIViewController <GKGameCenterControllerDelegate> {
};
- (BOOL)shouldAutorotateToInterfaceOrientation:
(UIInterfaceOrientation)p_orientation;
- (void)didReceiveMemoryWarning;
- (void)viewDidLoad;

View File

@ -42,12 +42,12 @@ int add_cmdline(int, char **);
int add_path(int p_argc, char **p_args) {
NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
if (!str)
if (!str) {
return p_argc;
}
p_args[p_argc++] = "--path";
[str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo
p_args[p_argc++] = (char *)[str cString];
p_args[p_argc++] = (char *)"--path";
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
p_args[p_argc] = NULL;
return p_argc;
@ -60,12 +60,11 @@ int add_cmdline(int p_argc, char **p_args) {
return p_argc;
for (int i = 0; i < [arr count]; i++) {
NSString *str = [arr objectAtIndex:i];
if (!str)
if (!str) {
continue;
[str retain]; // @todo delete these at some point
p_args[p_argc++] = (char *)[str cString];
}
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
};
p_args[p_argc] = NULL;
@ -81,7 +80,7 @@ int add_cmdline(int p_argc, char **p_args) {
@implementation ViewController
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
printf("*********** did receive memory warning!\n");
};