Re-apply basis of newly added node (via drag-n-drop) in editor viewport
This commit is contained in:
parent
6e1af78df4
commit
f8463df11a
|
@ -3641,14 +3641,19 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
|
|||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
|
||||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
|
||||
|
||||
Transform global_transform;
|
||||
Spatial *parent_spatial = Object::cast_to<Spatial>(parent);
|
||||
if (parent_spatial)
|
||||
global_transform = parent_spatial->get_global_gizmo_transform();
|
||||
Spatial *spatial = Object::cast_to<Spatial>(instanced_scene);
|
||||
if (spatial) {
|
||||
Transform global_transform;
|
||||
Spatial *parent_spatial = Object::cast_to<Spatial>(parent);
|
||||
if (parent_spatial) {
|
||||
global_transform = parent_spatial->get_global_gizmo_transform();
|
||||
}
|
||||
|
||||
global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
|
||||
global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
|
||||
global_transform.basis *= spatial->get_transform().basis;
|
||||
|
||||
editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
|
||||
editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue