Fix Linux build without fontconfig.
This commit is contained in:
parent
4e9640b3ec
commit
f86448520a
|
@ -371,7 +371,7 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const {
|
|||
}
|
||||
return ret;
|
||||
#else
|
||||
ERR_FAIL_COND_V_MSG(Vector<String>(), "Godot was compiled without fontconfig, system font support is disabled.")
|
||||
ERR_FAIL_V_MSG(Vector<String>(), "Godot was compiled without fontconfig, system font support is disabled.");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -410,10 +410,10 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold,
|
|||
FcPatternDestroy(pattern);
|
||||
}
|
||||
FcObjectSetDestroy(object_set);
|
||||
#else
|
||||
ERR_FAIL_COND_V_MSG(Vector<String>(), "Godot was compiled without fontconfig, system font support is disabled.")
|
||||
#endif
|
||||
return ret;
|
||||
#else
|
||||
ERR_FAIL_V_MSG(String(), "Godot was compiled without fontconfig, system font support is disabled.");
|
||||
#endif
|
||||
}
|
||||
|
||||
String OS_LinuxBSD::get_config_path() const {
|
||||
|
|
Loading…
Reference in New Issue