Correct size for PacketPeerStream in Debugger.
We wanted 8 MiB but we were getting 16 MiB (minus 4 bytes for the separator). We are now getting 8 MiB minus 4 bytes for encoding.
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@ -2247,7 +2247,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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add_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
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ppeer = Ref<PacketPeerStream>(memnew(PacketPeerStream));
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ppeer->set_input_buffer_max_size(1024 * 1024 * 8); //8mb should be enough
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ppeer->set_input_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be enough, minus 4 bytes for separator.
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editor = p_editor;
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editor->get_inspector()->connect("object_id_selected", this, "_scene_tree_property_select_object");
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@ -1257,7 +1257,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
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scene_tree(NULL) {
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packet_peer_stream->set_stream_peer(tcp_client);
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packet_peer_stream->set_output_buffer_max_size(1024 * 1024 * 8); //8mb should be way more than enough
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packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.
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phl.printfunc = _print_handler;
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phl.userdata = this;
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