diff --git a/doc/classes/AnimatedTexture.xml b/doc/classes/AnimatedTexture.xml
index 7eae1fe205b..719fb057948 100644
--- a/doc/classes/AnimatedTexture.xml
+++ b/doc/classes/AnimatedTexture.xml
@@ -7,7 +7,7 @@
[AnimatedTexture] is a resource format for frame-based animations, where multiple textures can be chained automatically with a predefined delay for each frame. Unlike [AnimationPlayer] or [AnimatedSprite], it isn't a [Node], but has the advantage of being usable anywhere a [Texture] resource can be used, e.g. in a [TileSet].
The playback of the animation is controlled by the [member fps] property as well as each frame's optional delay (see [method set_frame_delay]). The animation loops, i.e. it will restart at frame 0 automatically after playing the last frame.
[AnimatedTexture] currently requires all frame textures to have the same size, otherwise the bigger ones will be cropped to match the smallest one.
- [b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture2D].
+ [b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture].
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index 5ce6d59daaa..58c4b687851 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -51,17 +51,20 @@ Error ImageLoaderBMP::convert_to_image(Ref p_image,
if (bits_per_pixel == 1) {
// Requires bit unpacking...
- ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE,
+ vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width)));
+ ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE,
+ vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 4) {
// Requires bit unpacking...
- ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE,
+ vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width)));
+ ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE,
+ vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 16) {
-
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported.");
}
// Image data (might be indexed)
@@ -73,7 +76,7 @@ Error ImageLoaderBMP::convert_to_image(Ref p_image,
} else { // color
data_len = width * height * 4;
}
- ERR_FAIL_COND_V(data_len == 0, ERR_BUG);
+ ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data.");
err = data.resize(data_len);
PoolVector::Write data_w = data.write();
@@ -217,13 +220,15 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f,
// Info Header
bmp_header.bmp_info_header.bmp_header_size = f->get_32();
- ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT,
+ vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_width = f->get_32();
bmp_header.bmp_info_header.bmp_height = f->get_32();
bmp_header.bmp_info_header.bmp_planes = f->get_16();
- ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT,
+ vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_bit_count = f->get_16();
bmp_header.bmp_info_header.bmp_compression = f->get_32();
@@ -238,10 +243,10 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f,
case BI_RLE4:
case BI_CMYKRLE8:
case BI_CMYKRLE4: {
- // Stop parsing
- String bmp_path = f->get_path();
+ // Stop parsing.
f->close();
- ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Compressed BMP files are not supported: " + bmp_path + ".");
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE,
+ vformat("Compressed BMP files are not supported: %s", f->get_path()));
} break;
}
// Don't rely on sizeof(bmp_file_header) as structure padding
@@ -257,7 +262,8 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f,
if (bmp_header.bmp_info_header.bmp_bit_count <= 8) {
// Support 256 colors max
color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count;
- ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG);
+ ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG,
+ vformat("Couldn't parse the BMP color table: %s", f->get_path()));
}
PoolVector bmp_color_table;