diff --git a/doc/classes/AnimatedTexture.xml b/doc/classes/AnimatedTexture.xml index 7eae1fe205b..719fb057948 100644 --- a/doc/classes/AnimatedTexture.xml +++ b/doc/classes/AnimatedTexture.xml @@ -7,7 +7,7 @@ [AnimatedTexture] is a resource format for frame-based animations, where multiple textures can be chained automatically with a predefined delay for each frame. Unlike [AnimationPlayer] or [AnimatedSprite], it isn't a [Node], but has the advantage of being usable anywhere a [Texture] resource can be used, e.g. in a [TileSet]. The playback of the animation is controlled by the [member fps] property as well as each frame's optional delay (see [method set_frame_delay]). The animation loops, i.e. it will restart at frame 0 automatically after playing the last frame. [AnimatedTexture] currently requires all frame textures to have the same size, otherwise the bigger ones will be cropped to match the smallest one. - [b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture2D]. + [b]Note:[/b] AnimatedTexture doesn't support using [AtlasTexture]s. Each frame needs to be a separate [Texture]. diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index 5ce6d59daaa..58c4b687851 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -51,17 +51,20 @@ Error ImageLoaderBMP::convert_to_image(Ref p_image, if (bits_per_pixel == 1) { // Requires bit unpacking... - ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE); - ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE, + vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width))); + ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE, + vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height))); } else if (bits_per_pixel == 4) { // Requires bit unpacking... - ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE); - ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE, + vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width))); + ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE, + vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height))); } else if (bits_per_pixel == 16) { - - ERR_FAIL_V(ERR_UNAVAILABLE); + ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported."); } // Image data (might be indexed) @@ -73,7 +76,7 @@ Error ImageLoaderBMP::convert_to_image(Ref p_image, } else { // color data_len = width * height * 4; } - ERR_FAIL_COND_V(data_len == 0, ERR_BUG); + ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data."); err = data.resize(data_len); PoolVector::Write data_w = data.write(); @@ -217,13 +220,15 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f, // Info Header bmp_header.bmp_info_header.bmp_header_size = f->get_32(); - ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT); + ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT, + vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path())); bmp_header.bmp_info_header.bmp_width = f->get_32(); bmp_header.bmp_info_header.bmp_height = f->get_32(); bmp_header.bmp_info_header.bmp_planes = f->get_16(); - ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT); + ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT, + vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path())); bmp_header.bmp_info_header.bmp_bit_count = f->get_16(); bmp_header.bmp_info_header.bmp_compression = f->get_32(); @@ -238,10 +243,10 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f, case BI_RLE4: case BI_CMYKRLE8: case BI_CMYKRLE4: { - // Stop parsing - String bmp_path = f->get_path(); + // Stop parsing. f->close(); - ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Compressed BMP files are not supported: " + bmp_path + "."); + ERR_FAIL_V_MSG(ERR_UNAVAILABLE, + vformat("Compressed BMP files are not supported: %s", f->get_path())); } break; } // Don't rely on sizeof(bmp_file_header) as structure padding @@ -257,7 +262,8 @@ Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f, if (bmp_header.bmp_info_header.bmp_bit_count <= 8) { // Support 256 colors max color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count; - ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG); + ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG, + vformat("Couldn't parse the BMP color table: %s", f->get_path())); } PoolVector bmp_color_table;