Add input event callback to `DisplayServerHeadless`
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@ -51,7 +51,18 @@ private:
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return memnew(DisplayServerHeadless());
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}
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static void _dispatch_input_events(const Ref<InputEvent> &p_event) {
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static_cast<DisplayServerHeadless *>(get_singleton())->_dispatch_input_event(p_event);
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}
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void _dispatch_input_event(const Ref<InputEvent> &p_event) {
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if (input_event_callback.is_valid()) {
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input_event_callback.call(p_event);
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}
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}
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NativeMenu *native_menu = nullptr;
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Callable input_event_callback;
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public:
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bool has_feature(Feature p_feature) const override { return false; }
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@ -86,7 +97,11 @@ public:
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void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
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void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
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void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
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void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
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input_event_callback = p_callable;
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}
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void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
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void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
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@ -137,7 +152,9 @@ public:
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int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override { return 0; }
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void process_events() override {}
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void process_events() override {
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Input::get_singleton()->flush_buffered_events();
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}
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void set_native_icon(const String &p_filename) override {}
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void set_icon(const Ref<Image> &p_icon) override {}
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@ -178,7 +195,9 @@ public:
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DisplayServerHeadless() {
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native_menu = memnew(NativeMenu);
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Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
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}
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~DisplayServerHeadless() {
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if (native_menu) {
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memdelete(native_menu);
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@ -36,7 +36,7 @@
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#include "servers/rendering/dummy/rasterizer_dummy.h"
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// Specialized DisplayServer for unittests based on DisplayServerHeadless, that
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// additionally supports rudimentary InputEvent handling and mouse position.
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// additionally supports things like mouse enter/exit events and clipboard.
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class DisplayServerMock : public DisplayServerHeadless {
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private:
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friend class DisplayServer;
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@ -45,7 +45,6 @@ private:
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CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
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bool window_over = false;
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Callable event_callback;
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Callable input_event_callback;
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String clipboard_text;
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String primary_clipboard_text;
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@ -62,16 +61,6 @@ private:
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return memnew(DisplayServerMock());
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}
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static void _dispatch_input_events(const Ref<InputEvent> &p_event) {
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static_cast<DisplayServerMock *>(get_singleton())->_dispatch_input_event(p_event);
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}
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void _dispatch_input_event(const Ref<InputEvent> &p_event) {
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if (input_event_callback.is_valid()) {
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input_event_callback.call(p_event);
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}
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}
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void _set_mouse_position(const Point2i &p_position) {
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if (mouse_position == p_position) {
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return;
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@ -153,18 +142,9 @@ public:
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event_callback = p_callable;
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}
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {
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input_event_callback = p_callable;
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}
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static void register_mock_driver() {
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register_create_function("mock", create_func, get_rendering_drivers_func);
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}
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DisplayServerMock() {
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Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
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}
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~DisplayServerMock() {}
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};
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#endif // DISPLAY_SERVER_MOCK_H
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