Document constants in Transform/Transform2D
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@ -167,12 +167,16 @@
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</members>
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<constants>
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<constant name="IDENTITY" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
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[Transform] with no translation, rotation or scaling applied. When applied to other data structures, [constant IDENTITY] performs no transformation.
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</constant>
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<constant name="FLIP_X" value="Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
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[Transform] with mirroring applied perpendicular to the YZ plane.
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</constant>
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<constant name="FLIP_Y" value="Transform( 1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0 )">
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[Transform] with mirroring applied perpendicular to the XZ plane.
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</constant>
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<constant name="FLIP_Z" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0 )">
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[Transform] with mirroring applied perpendicular to the XY plane.
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</constant>
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</constants>
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</class>
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@ -172,10 +172,13 @@
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</members>
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<constants>
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<constant name="IDENTITY" value="Transform2D( 1, 0, 0, 1, 0, 0 )">
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[Transform2D] with no translation, rotation or scaling applied. When applied to other data structures, [constant IDENTITY] performs no transformation.
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</constant>
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<constant name="FLIP_X" value="Transform2D( -1, 0, 0, 1, 0, 0 )">
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[Transform2D] with mirroring applied parallel to the X axis.
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</constant>
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<constant name="FLIP_Y" value="Transform2D( 1, 0, 0, -1, 0, 0 )">
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[Transform2D] with mirroring applied parallel to the Y axis.
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</constant>
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</constants>
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</class>
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