Merge pull request #48995 from KoBeWi/advanced_animation
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commit
f99f5a5887
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@ -3746,19 +3746,7 @@ void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_bezi
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undo_redo->commit_action();
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if (advance) {
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float step = animation->get_step();
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if (step == 0) {
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step = 1;
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}
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float pos = timeline->get_play_position();
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pos = Math::snapped(pos + step, step);
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if (pos > animation->get_length()) {
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pos = animation->get_length();
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}
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set_anim_pos(pos);
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emit_signal(SNAME("timeline_changed"), pos, true, false);
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_edit_menu_pressed(EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY);
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}
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}
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@ -4086,12 +4074,20 @@ void AnimationTrackEditor::_confirm_insert_list() {
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}
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TrackIndices next_tracks(animation.ptr(), reset_anim.ptr());
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bool advance = false;
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while (insert_data.size()) {
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if (insert_data.front()->get().advance) {
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advance = true;
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}
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next_tracks = _confirm_insert(insert_data.front()->get(), next_tracks, create_reset, reset_anim, insert_confirm_bezier->is_pressed());
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insert_data.pop_front();
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}
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undo_redo->commit_action();
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if (advance) {
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_edit_menu_pressed(EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY);
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}
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}
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PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val) {
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@ -5597,7 +5593,7 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) {
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emit_signal(SNAME("timeline_changed"), pos, true, false);
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}
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void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event) {
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void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event, bool p_timeline_only) {
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if (animation.is_null()) {
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return;
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}
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@ -5621,7 +5617,7 @@ void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event) {
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}
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set_anim_pos(pos);
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emit_signal(SNAME("timeline_changed"), pos, true, false);
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emit_signal(SNAME("timeline_changed"), pos, true, p_timeline_only);
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}
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void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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@ -5969,8 +5965,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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_update_key_edit();
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}
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} break;
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case EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY:
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case EDIT_GOTO_NEXT_STEP: {
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goto_next_step(false);
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goto_next_step(false, p_option == EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY);
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} break;
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case EDIT_GOTO_PREV_STEP: {
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goto_prev_step(false);
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@ -518,6 +518,7 @@ public:
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EDIT_ADD_RESET_KEY,
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EDIT_DELETE_SELECTION,
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EDIT_GOTO_NEXT_STEP,
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EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation.
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EDIT_GOTO_PREV_STEP,
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EDIT_APPLY_RESET,
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EDIT_OPTIMIZE_ANIMATION,
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@ -563,7 +564,7 @@ public:
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void goto_prev_step(bool p_from_mouse_event);
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/** If `p_from_mouse_event` is `true`, handle Shift key presses for precise snapping. */
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void goto_next_step(bool p_from_mouse_event);
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void goto_next_step(bool p_from_mouse_event, bool p_timeline_only = false);
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MenuButton *get_edit_menu();
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AnimationTrackEditor();
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