Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
This commit is contained in:
commit
f9f6f250e6
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@ -157,7 +157,7 @@
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<member name="transform" type="Transform2D" setter="set_transform" getter="get_transform">
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Local [Transform2D].
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</member>
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<member name="z" type="int" setter="set_z" getter="get_z">
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<member name="z_index" type="int" setter="set_z_index" getter="get_z_index">
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Z-index. Controls the order in which the nodes render. A node with a higher Z-index will display in front of others.
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</member>
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<member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative">
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@ -641,7 +641,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
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_SelectResult res;
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res.item = c;
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res.z = node ? node->get_z() : 0;
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res.z_index = node ? node->get_z_index() : 0;
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res.has_z = node;
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r_items.push_back(res);
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}
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@ -252,10 +252,10 @@ class CanvasItemEditor : public VBoxContainer {
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struct _SelectResult {
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CanvasItem *item;
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float z;
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float z_index;
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bool has_z;
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_FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const {
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return has_z && p_rr.has_z ? p_rr.z < z : p_rr.has_z;
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return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z;
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}
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};
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@ -131,7 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) {
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/*if (Engine::get_singleton()->is_editor_hint()) {
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//display above all else
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set_z_as_relative(false);
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set_z(VS::CANVAS_ITEM_Z_MAX - 1);
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set_z_index(VS::CANVAS_ITEM_Z_MAX - 1);
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}*/
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} break;
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@ -64,7 +64,7 @@ void CollisionShape2D::_notification(int p_what) {
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/*if (Engine::get_singleton()->is_editor_hint()) {
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//display above all else
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set_z_as_relative(false);
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set_z(VS::CANVAS_ITEM_Z_MAX - 1);
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set_z_index(VS::CANVAS_ITEM_Z_MAX - 1);
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}*/
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} break;
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@ -329,13 +329,13 @@ void Node2D::set_global_transform(const Transform2D &p_transform) {
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set_transform(p_transform);
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}
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void Node2D::set_z(int p_z) {
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void Node2D::set_z_index(int p_z) {
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ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN);
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ERR_FAIL_COND(p_z > VS::CANVAS_ITEM_Z_MAX);
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z = p_z;
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VS::get_singleton()->canvas_item_set_z(get_canvas_item(), z);
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_change_notify("z");
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z_index = p_z;
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VS::get_singleton()->canvas_item_set_z_index(get_canvas_item(), z_index);
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_change_notify("z_index");
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}
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void Node2D::set_z_as_relative(bool p_enabled) {
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@ -351,9 +351,9 @@ bool Node2D::is_z_relative() const {
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return z_relative;
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}
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int Node2D::get_z() const {
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int Node2D::get_z_index() const {
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return z;
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return z_index;
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}
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Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const {
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@ -427,8 +427,8 @@ void Node2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
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ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
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ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z);
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ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z);
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ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
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ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
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ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
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ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
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@ -448,8 +448,8 @@ void Node2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale");
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ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
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ADD_GROUP("Z", "");
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ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "z", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z", "get_z");
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ADD_GROUP("Z Index", "");
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ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
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ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
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}
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@ -458,6 +458,6 @@ Node2D::Node2D() {
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angle = 0;
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_scale = Vector2(1, 1);
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_xform_dirty = false;
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z = 0;
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z_index = 0;
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z_relative = true;
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}
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@ -39,7 +39,7 @@ class Node2D : public CanvasItem {
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Point2 pos;
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float angle;
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Size2 _scale;
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int z;
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int z_index;
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bool z_relative;
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Transform2D _mat;
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@ -96,8 +96,8 @@ public:
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void set_global_rotation_degrees(float p_degrees);
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void set_global_scale(const Size2 &p_scale);
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void set_z(int p_z);
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int get_z() const;
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void set_z_index(int p_z);
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int get_z_index() const;
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void look_at(const Vector2 &p_pos);
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float get_angle_to(const Vector2 &p_pos) const;
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@ -336,7 +336,7 @@ void TileMap::_update_dirty_quadrants() {
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debug_canvas_item = vs->canvas_item_create();
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vs->canvas_item_set_parent(debug_canvas_item, canvas_item);
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vs->canvas_item_set_z_as_relative_to_parent(debug_canvas_item, false);
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vs->canvas_item_set_z(debug_canvas_item, VS::CANVAS_ITEM_Z_MAX - 1);
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vs->canvas_item_set_z_index(debug_canvas_item, VS::CANVAS_ITEM_Z_MAX - 1);
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q.canvas_items.push_back(debug_canvas_item);
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prev_debug_canvas_item = debug_canvas_item;
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}
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@ -1498,7 +1498,7 @@ void TextEdit::_notification(int p_what) {
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if (OS::get_singleton()->has_virtual_keyboard())
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OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
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if (raised_from_completion) {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
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}
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} break;
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@ -1512,7 +1512,7 @@ void TextEdit::_notification(int p_what) {
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if (OS::get_singleton()->has_virtual_keyboard())
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OS::get_singleton()->hide_virtual_keyboard();
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if (raised_from_completion) {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
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}
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} break;
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}
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@ -5054,7 +5054,7 @@ void TextEdit::_confirm_completion() {
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void TextEdit::_cancel_code_hint() {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
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raised_from_completion = false;
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completion_hint = "";
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update();
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@ -5062,7 +5062,7 @@ void TextEdit::_cancel_code_hint() {
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void TextEdit::_cancel_completion() {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0);
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raised_from_completion = false;
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if (!completion_active)
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return;
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@ -5237,7 +5237,7 @@ void TextEdit::query_code_comple() {
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void TextEdit::set_code_hint(const String &p_hint) {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
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raised_from_completion = true;
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completion_hint = p_hint;
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completion_hint_offset = -0xFFFF;
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@ -5246,7 +5246,7 @@ void TextEdit::set_code_hint(const String &p_hint) {
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void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) {
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VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
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VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1);
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raised_from_completion = true;
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completion_strings = p_strings;
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completion_active = true;
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@ -102,9 +102,9 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
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}
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if (ci->z_relative)
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p_z = CLAMP(p_z + ci->z, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
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p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
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else
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p_z = ci->z;
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p_z = ci->z_index;
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for (int i = 0; i < child_item_count; i++) {
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@ -805,14 +805,14 @@ void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_e
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canvas_item->sort_y = p_enable;
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}
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void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z) {
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void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
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ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
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Item *canvas_item = canvas_item_owner.getornull(p_item);
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ERR_FAIL_COND(!canvas_item);
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canvas_item->z = p_z;
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canvas_item->z_index = p_z;
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}
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void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
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@ -39,7 +39,7 @@ public:
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RID parent; // canvas it belongs to
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List<Item *>::Element *E;
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int z;
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int z_index;
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bool z_relative;
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bool sort_y;
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Color modulate;
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@ -53,7 +53,7 @@ public:
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Item() {
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children_order_dirty = true;
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E = NULL;
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z = 0;
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z_index = 0;
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modulate = Color(1, 1, 1, 1);
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self_modulate = Color(1, 1, 1, 1);
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sort_y = false;
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@ -187,7 +187,7 @@ public:
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void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform);
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void canvas_item_add_clip_ignore(RID p_item, bool p_ignore);
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void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable);
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void canvas_item_set_z(RID p_item, int p_z);
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void canvas_item_set_z_index(RID p_item, int p_z);
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void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable);
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void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect);
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@ -586,7 +586,7 @@ public:
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BIND2(canvas_item_add_set_transform, RID, const Transform2D &)
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BIND2(canvas_item_add_clip_ignore, RID, bool)
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BIND2(canvas_item_set_sort_children_by_y, RID, bool)
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BIND2(canvas_item_set_z, RID, int)
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BIND2(canvas_item_set_z_index, RID, int)
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BIND2(canvas_item_set_z_as_relative_to_parent, RID, bool)
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BIND3(canvas_item_set_copy_to_backbuffer, RID, bool, const Rect2 &)
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@ -504,7 +504,7 @@ public:
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FUNC2(canvas_item_add_set_transform, RID, const Transform2D &)
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FUNC2(canvas_item_add_clip_ignore, RID, bool)
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FUNC2(canvas_item_set_sort_children_by_y, RID, bool)
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FUNC2(canvas_item_set_z, RID, int)
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FUNC2(canvas_item_set_z_index, RID, int)
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FUNC2(canvas_item_set_z_as_relative_to_parent, RID, bool)
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FUNC3(canvas_item_set_copy_to_backbuffer, RID, bool, const Rect2 &)
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@ -1611,7 +1611,7 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("canvas_item_add_set_transform", "item", "transform"), &VisualServer::canvas_item_add_set_transform);
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ClassDB::bind_method(D_METHOD("canvas_item_add_clip_ignore", "item", "ignore"), &VisualServer::canvas_item_add_clip_ignore);
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ClassDB::bind_method(D_METHOD("canvas_item_set_sort_children_by_y", "item", "enabled"), &VisualServer::canvas_item_set_sort_children_by_y);
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ClassDB::bind_method(D_METHOD("canvas_item_set_z", "item", "z"), &VisualServer::canvas_item_set_z);
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ClassDB::bind_method(D_METHOD("canvas_item_set_z_index", "item", "z_index"), &VisualServer::canvas_item_set_z_index);
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ClassDB::bind_method(D_METHOD("canvas_item_set_z_as_relative_to_parent", "item", "enabled"), &VisualServer::canvas_item_set_z_as_relative_to_parent);
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ClassDB::bind_method(D_METHOD("canvas_item_set_copy_to_backbuffer", "item", "enabled", "rect"), &VisualServer::canvas_item_set_copy_to_backbuffer);
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ClassDB::bind_method(D_METHOD("canvas_item_clear", "item"), &VisualServer::canvas_item_clear);
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@ -847,7 +847,7 @@ public:
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virtual void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) = 0;
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virtual void canvas_item_add_clip_ignore(RID p_item, bool p_ignore) = 0;
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virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) = 0;
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virtual void canvas_item_set_z(RID p_item, int p_z) = 0;
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virtual void canvas_item_set_z_index(RID p_item, int p_z) = 0;
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virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) = 0;
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virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) = 0;
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