Merge pull request #90460 from Gamepro5/master
Surface normals are not the same thing as collision normals for `move_and_slide()`
This commit is contained in:
commit
fa1164343b
|
@ -30,7 +30,8 @@
|
|||
<method name="get_floor_normal" qualifiers="const">
|
||||
<return type="Vector2" />
|
||||
<description>
|
||||
Returns the surface normal of the floor at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
|
||||
Returns the collision normal of the floor at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
|
||||
[b]Warning:[/b] The collision normal is not always the same as the surface normal.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_last_motion" qualifiers="const">
|
||||
|
@ -94,7 +95,8 @@
|
|||
<method name="get_wall_normal" qualifiers="const">
|
||||
<return type="Vector2" />
|
||||
<description>
|
||||
Returns the surface normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
|
||||
Returns the collision normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
|
||||
[b]Warning:[/b] The collision normal is not always the same as the surface normal.
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_on_ceiling" qualifiers="const">
|
||||
|
|
|
@ -87,7 +87,8 @@
|
|||
<method name="get_wall_normal" qualifiers="const">
|
||||
<return type="Vector3" />
|
||||
<description>
|
||||
Returns the surface normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
|
||||
Returns the collision normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
|
||||
[b]Warning:[/b] The collision normal is not always the same as the surface normal.
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_on_ceiling" qualifiers="const">
|
||||
|
|
Loading…
Reference in New Issue